index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
scumm
/
camera.cpp
Age
Commit message (
Expand
)
Author
2009-02-11
Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.
Travis Howell
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-08
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-15
cleanup
Max Horn
2007-02-10
Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
Max Horn
2006-12-25
Changed ScummEngine::_actors from an Actor array to a an array of Actor point...
Max Horn
2006-11-19
* Made Actor::_pos protected, added public Actor::getPos() method
Max Horn
2006-09-17
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...
Max Horn
2006-03-18
The camera position is always set by loadRoomWithEgo opcode in HE games, thro...
Travis Howell
2006-03-14
Avoid all scumm var conflicts in C64 maniac
Travis Howell
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn