Age | Commit message (Collapse) | Author |
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even though it inits some cursor related stuff)
svn-id: r22114
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engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
svn-id: r22110
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new getActiveDomain method that returns a pointer to the actual active *domain*
- Added Engine::_targetName whose value is computed from the name of the active domain
- Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain
- This in turn allowed for removing usage of GameDetector in many places
svn-id: r21916
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distinguish them)
svn-id: r21684
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default cursor too.
svn-id: r21576
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findSubstResFileName and applySubstResFileName
svn-id: r20879
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svn-id: r20862
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simple ScummGameSettings instance: _game
svn-id: r20795
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script_v70he.cpp respectively since we use 2 digits for HE versioning.
o Also renamed resource_v7he.* to resource_he.* because it is actually not
HE70-specific but is used by all HE70+ titles.
svn-id: r20703
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svn-id: r20696
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svn-id: r20582
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