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authorMax Horn2006-04-23 17:33:16 +0000
committerMax Horn2006-04-23 17:33:16 +0000
commit0d67640a58b044ade0605319e091df9b2f666e4a (patch)
treefcec3906ad2abb5ea28072663193a7cce9282e83 /engines/scumm/cursor.cpp
parentd11f5724f96107a07d462be2410d93f55bd1fba2 (diff)
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Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
svn-id: r22110
Diffstat (limited to 'engines/scumm/cursor.cpp')
-rw-r--r--engines/scumm/cursor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp
index 6e86ad5644..fd0d2a90f4 100644
--- a/engines/scumm/cursor.cpp
+++ b/engines/scumm/cursor.cpp
@@ -93,8 +93,8 @@ static const byte default_v6_cursor[] = {
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0x00,0x0F,0x00, 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
};
-ScummEngine_v5::ScummEngine_v5(OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
- : ScummEngine(syst, gs, md5sum, subst) {
+ScummEngine_v5::ScummEngine_v5(OSystem *syst, const DetectorResult &dr)
+ : ScummEngine(syst, dr) {
for (int i = 0; i < 4; i++) {
memcpy(_cursorImages[i], default_cursor_images[i], 32);