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author | Max Horn | 2006-04-23 17:33:16 +0000 |
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committer | Max Horn | 2006-04-23 17:33:16 +0000 |
commit | 0d67640a58b044ade0605319e091df9b2f666e4a (patch) | |
tree | fcec3906ad2abb5ea28072663193a7cce9282e83 /engines/scumm/cursor.cpp | |
parent | d11f5724f96107a07d462be2410d93f55bd1fba2 (diff) | |
download | scummvm-rg350-0d67640a58b044ade0605319e091df9b2f666e4a.tar.gz scummvm-rg350-0d67640a58b044ade0605319e091df9b2f666e4a.tar.bz2 scummvm-rg350-0d67640a58b044ade0605319e091df9b2f666e4a.zip |
Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
svn-id: r22110
Diffstat (limited to 'engines/scumm/cursor.cpp')
-rw-r--r-- | engines/scumm/cursor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp index 6e86ad5644..fd0d2a90f4 100644 --- a/engines/scumm/cursor.cpp +++ b/engines/scumm/cursor.cpp @@ -93,8 +93,8 @@ static const byte default_v6_cursor[] = { 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0x00,0x0F,0x00, 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, }; -ScummEngine_v5::ScummEngine_v5(OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst) - : ScummEngine(syst, gs, md5sum, subst) { +ScummEngine_v5::ScummEngine_v5(OSystem *syst, const DetectorResult &dr) + : ScummEngine(syst, dr) { for (int i = 0; i < 4; i++) { memcpy(_cursorImages[i], default_cursor_images[i], 32); |