Age | Commit message (Expand) | Author |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-04 | Switch SCUMM engine to use the common special debug flags support (thus makin... | Max Horn |
2007-02-04 | Use Actor::getRealPos instead of Actor::getPos in the debugger | Max Horn |
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac... | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-12-21 | passing the room as an argument to putActor is optionnal here | Gregory Montoir |
2006-12-21 | fixed bug #1620023 (script calls putActorAtXY with y == -1) | Gregory Montoir |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object state... | Max Horn |
2006-10-18 | SCUMM: walbox related cleanup | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-16 | cleanup | Max Horn |
2006-09-16 | Overhaul of the debugger code | Max Horn |
2006-04-23 | Behold, the new SCUMM detector finally has arrived. Unified detection & engin... | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bu... | Gregory Montoir |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |