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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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detection.cpp
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Author
2007-12-27
Enable Windows version of early HE games by default, to match already enabled...
Travis Howell
2007-12-23
Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a...
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...
Max Horn
2007-09-01
Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
Chris Apers
2007-08-05
Merged fsnode with trunk: r27971:28460
David Corrales
2007-07-11
Provide more language.tab file sizes
Eugene Sandulenko
2007-07-08
Merged the FSNode branch with trunk r27681:27969
David Corrales
2007-07-08
SCUMM: Handle platform override a bit differently during startup; specificall...
Max Horn
2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
2007-06-15
Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor ...
Max Horn
2007-06-15
Changed SCUMM engine to use findDescriptionFromGameID, Common::ADObsoleteGame...
Max Horn
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-31
Merged the fs branch with trunk. r26949:27031
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-27
Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport.
Eugene Sandulenko
2007-04-27
SCUMM: Moved data tables from detection.cpp to detection_tables.h
Max Horn
2007-04-27
Renamed plugin.cpp to detection.cpp in all engines
Max Horn