Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-13 | SCUMM: Add a Resource class, refactor res code around it | Max Horn | |
2011-05-13 | SCUMM: Refactor how resource (types) are srepresented | Max Horn | |
Previously, we had a couple of arrays of size N (where N = number of resource types), one for each attribute of a resource type (such as as the number of resources of that type. Now, we have one array of size N, whose elements are a record aggregating all the attributes of each resource type. | |||
2011-05-13 | SCUMM: Move class ResourceManager to its own header | Max Horn | |
2011-05-13 | SCUMM: Print SCUMM & HE version when starting a game in deug mode | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-02 | ALL: Mark printf and various other symbols as forbidden | Max Horn | |
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error | |||
2011-05-01 | SCUMM: Fix v60he games | Matthew Hoops | |
2011-04-18 | COMMON: Remove kInvalidPathError | Max Horn | |
2011-04-05 | SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he | Max Horn | |
2011-04-05 | SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵ | Max Horn | |
ScummEngine_v60he | |||
2011-04-05 | SCUMM: Rename InfoStuff to SaveStateMetaInfos | Max Horn | |
2011-01-28 | SCUMM: Fix bug #3167036 - BluesBirthday: Crash in the demo. | Travis Howell | |
svn-id: r55589 | |||
2010-11-23 | SCUMM: Replace Common::File uses by SeekableReadStream and SearchMan | Max Horn | |
svn-id: r54434 | |||
2010-11-07 | COMMON: Rename and tweak MD5 functions | Max Horn | |
* names now comply to our naming conventions * the function computeStreamMD5AsString which computes the MD5 as a hex string now returns it as a Common::String * add doxygen comments svn-id: r54121 | |||
2010-10-29 | SCUMM: Switch to the new SaveStateDescriptor::setPlayTime. | Johannes Schickel | |
svn-id: r53923 | |||
2010-08-25 | SCUMM: Fix bug #3049323 | Eugene Sandulenko | |
Bug #3049323: "SCUMM: Detects games in wrong places". I must admit: A seriously stupid bug. svn-id: r52370 | |||
2010-07-05 | Prevent SCUMM from adding gui options based on user flags into the config ↵ | Johannes Schickel | |
file (regression from r50706). svn-id: r50710 | |||
2010-07-05 | Fix update of GUI options, which only differ in the language setting. | Johannes Schickel | |
svn-id: r50706 | |||
2010-06-27 | Add support for Chinese The DIG. | Eugene Sandulenko | |
svn-id: r50375 | |||
2010-06-22 | SCUMM: Add a debug message to detectGames() to help find filesizes of ↵ | Max Horn | |
detection files svn-id: r50150 | |||
2010-06-21 | Patch #1956501: "GUI/LAUNCHER: Midi device selection" | Max Horn | |
svn-id: r50128 | |||
2010-06-15 | SCUMM: Fix composeFileHashMap | Max Horn | |
svn-id: r49850 | |||
2010-06-15 | SCUMM: Added directory globs for in-depth search. | Eugene Sandulenko | |
The code was compied from AdvancedDetector. Currently it is set up to detect Mac indy3/loom which contains it data in Rooms 1, Roooms 2 and Rooms 3 directories. svn-id: r49798 | |||
2010-06-15 | GUI: Implemented Languages as GUI options. | Eugene Sandulenko | |
SCUMM and AdvancedDetector support this feature. svn-id: r49786 | |||
2010-06-15 | GUI: Implement MIDI drivers as GUI options. | Eugene Sandulenko | |
Proper version of patch #2988641: "GSoC: Select drivers in GUI based on output types". So far only SCUMM engine supports this feature. svn-id: r49783 | |||
2010-06-14 | SCUMM: Fix bug #1438631. | Eugene Sandulenko | |
Bug #1438631: "SCUMM: Detecting mac version of indy3/loom broken" fixed by implementing recursive directory lookup similar to what was done for AdvancedDetector, since SCUMM engine does not use it. svn-id: r49656 | |||
2010-05-09 | Extended patch #2971742: SCUMM: autodetection for diskimage contents. | Eugene Sandulenko | |
I added NES bundle handling to the patch. svn-id: r48991 | |||
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell | |
svn-id: r48499 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-01-31 | Silenced some more cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47785 | |||
2010-01-28 | Fix regression in Let's Explore the Jungle with Buzzy. | Travis Howell | |
svn-id: r47619 | |||
2009-12-31 | Add support for Chinese translated games. | Eugene Sandulenko | |
svn-id: r46805 | |||
2009-11-23 | COMMON: Remove various variants of the md5_file / md5_file_string funcs; ↵ | Max Horn | |
turned the (disabled) MD5 test code into a working unit test svn-id: r46108 | |||
2009-10-22 | Update detection of PCEngine version of Loom. | Travis Howell | |
svn-id: r45319 | |||
2009-10-21 | Add patch from Tobias, for graphic support (backgrounds/objects) in PCE ↵ | Travis Howell | |
version of Loom, with minor changes. svn-id: r45304 | |||
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn | |
svn-id: r42951 | |||
2009-07-13 | Refactor GUI options update into a function in Common: updateGameGUIOptions. | Johannes Schickel | |
svn-id: r42446 | |||
2009-07-13 | Add transparent GUI options update for SCUMM too. | Johannes Schickel | |
svn-id: r42445 | |||
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel | |
svn-id: r41297 | |||
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko | |
svn-id: r41278 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-02-07 | Make the subtitle settings in Options section of the global main menu ↵ | Travis Howell | |
optional, and enable only for game engines where subtitles settings are synced. svn-id: r36237 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-02 | Let compiled subengines be visible in About dialog. | Eugene Sandulenko | |
svn-id: r35677 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-11-09 | - The GMM save dialog is now working for all engines which support the ↵ | Filippos Karapetis | |
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 |