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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm
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detection.cpp
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Author
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-09-30
SCUMM: Detect language file of Steam version of DIG, fixes bug #10697
Ben Castricum
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-01
SCUMM: Protect autosave (slot 0) from deletion/overwriting
Adrian Frühwirth
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-02-01
Revert "SCUMM: Check for and flag demos correctly"
Eugene Sandulenko
2018-01-31
SCUMM: Check for and flag demos correctly
Henrik "Henke37" Andersson
2017-10-31
SCUMM: Prevent false detection of Steam games
Ben Castricum
2016-11-29
ALL: Fix usage of 'etc.'
Ben Castricum
2016-11-26
SCUMM: Enable translation for the unknown game warning
rootfather
2016-10-01
SCUMM: Use platform from candidate to generate unknown version message
Thierry Crozat
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-05-10
SCUMM HE: Started code for loading FOW resources
Eugene Sandulenko
2016-04-01
SCUMM: Expose COMI's object_labels setting as an extra GUI option
Ori Avtalion
2016-02-25
SCUMM: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
SCUMM: Only request actual save slots in listSaves.
Johannes Schickel
2014-12-08
SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
Robert Crossfield
2014-11-23
SCUMM: MANIAC V1 Demo: GF_DEMO was not being set
Robert Crossfield
2014-10-28
SCUMM: Remove trailing whitespace
Filippos Karapetis
2014-09-19
SCUMM: Correct fix for regressions in The Dig demos, and remove the hack for ...
Kirben
2014-07-05
SCUMM: Cleanup.
Johannes Schickel
2014-07-05
SCUMM: Simplify index file handling for Steam versions.
Johannes Schickel
2014-07-05
SCUMM: Remove unused variable.
Johannes Schickel
2014-07-03
SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig
Filippos Karapetis
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-27
SCUMM: Cleanup querySaveMetaInfos implementation.
Johannes Schickel
2013-11-27
SCUMM: Slight cleanup in detection.cpp.
Johannes Schickel
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2012-09-20
SCUMM: Restrict the Mac m68k v5 driver to MI2/Indy4
Matthew Hoops
2012-09-20
SCUMM: Add support for Indy4 Mac 68k sound
Matthew Hoops
2012-08-15
SCUMM: Replace detector printf usage with logMessage.
Alyssa Milburn
2012-07-03
SCUMM: Slight cleanup in querySaveMetaInfos.
Johannes Schickel
2012-06-09
SCUMM: Create proper engine for heversion 101
Matthew Hoops
2012-06-05
SCUMM: Show an error dialog when trying to run puttzoo ios lite
Matthew Hoops
2012-05-28
SCUMM: Add support for Spy Fox iOS
Matthew Hoops
2012-04-28
SCUMM: Fix bug #3493317 by removing assert() in detection algorithm.
Ben Castricum
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2012-01-26
SCUMM: Use regular detection algorithms for FMTOWNS demos.
Ben Castricum
2012-01-01
SCUMM: Don't hide scumm detector debug message for certain cases
Ben Castricum
2011-11-16
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
Strangerke
2011-10-24
SCUMM: Fix detection of talkie Monkey Island
Tarek Soliman
2011-10-23
LAUNCHER: Add GUIO_NOASPECT to SCUMM engine
Strangerke
2011-10-23
AD: Swtich GUI options to a char array.
Eugene Sandulenko
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