Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-18 | SCUMM/FM-TOWNS: start rewriting audio code | Florian Kagerer | |
- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one). - All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent). - Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example). - some other minor improvements - The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently. svn-id: r52198 | |||
2010-08-11 | GUI: add music devices for c64, amiga and apple II gs | Florian Kagerer | |
These devices are not able to create appropriate drivers. The only purpose for now is having proper gui options and flags and music types for the device detector. The corresponding GUIO flags for the new devices have been added, too. svn-id: r51995 | |||
2010-08-11 | SCUMM: Re-enabled PCjr music for some more games | Torbjörn Andersson | |
At this point, there's little point in doing them one game at a time. Re-enable PCjr music for old Monkey Island, and for the Passport to Adventure demo. Again, I don't have all the relevant versions to test myself, so keep an eye out for regressions. At this point, only the Apple II and C64 versions of Maniac Mansion have the MDT_PCSPK flag, but not the MDT_PCJR flag. I don't know a thing about these versions, so I'm leaving them well enough alone. svn-id: r51990 | |||
2010-08-11 | SCUMM: Re-enable PCjr music for EGA Loom. | Torbjörn Andersson | |
svn-id: r51989 | |||
2010-08-11 | SCUMM: Re-enable PCjr music for Indy 3 | Torbjörn Andersson | |
Apart from adding the necessary detector flags, in cases where we used to only check for PC Speaker we now also need to check for PCjr. Note that I have only tested this with the VGA version. And even with that one, I've only given it the briefest of tests. svn-id: r51988 | |||
2010-08-11 | SCUMM: possible fix for bug # 3041539 | Florian Kagerer | |
enable PCJR sound for Maniac Mansion v1 and v1 and Zak McKracken v1 and v2. svn-id: r51983 | |||
2010-06-25 | AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either ↵ | Florian Kagerer | |
select MDT_PREFER_MT32 or MDT_PREFER_GM svn-id: r50288 | |||
2010-06-21 | Patch #1956501: "GUI/LAUNCHER: Midi device selection" | Max Horn | |
svn-id: r50128 | |||
2010-06-15 | SCUMM: Added directory globs for in-depth search. | Eugene Sandulenko | |
The code was compied from AdvancedDetector. Currently it is set up to detect Mac indy3/loom which contains it data in Rooms 1, Roooms 2 and Rooms 3 directories. svn-id: r49798 | |||
2010-05-09 | Extended patch #2971742: SCUMM: autodetection for diskimage contents. | Eugene Sandulenko | |
I added NES bundle handling to the patch. svn-id: r48991 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell | |
svn-id: r48499 | |||
2010-04-03 | Fix bug #2959947 - HE: Broken saves show in launcher. | Travis Howell | |
svn-id: r48489 | |||
2010-02-24 | Add another German Windows version of Pajama Sam 2. | Travis Howell | |
svn-id: r48123 | |||
2010-02-22 | SPY Fox 3: Operation Ozone is supported too. | Travis Howell | |
svn-id: r48112 | |||
2010-01-26 | Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with ↵ | Travis Howell | |
different values. svn-id: r47562 | |||
2010-01-25 | Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too. | Johannes Schickel | |
svn-id: r47531 | |||
2009-10-26 | Switch PCE version of Loom to 16bit color, since it used 9bit color. | Travis Howell | |
svn-id: r45393 | |||
2009-10-21 | Add patch from Tobias, for graphic support (backgrounds/objects) in PCE ↵ | Travis Howell | |
version of Loom, with minor changes. svn-id: r45304 | |||
2009-08-30 | Correct title for Freddi Fish 5. | Travis Howell | |
svn-id: r43816 | |||
2009-08-29 | Add Macintosh version of Blue's ABC Time Activities. | Travis Howell | |
svn-id: r43789 | |||
2009-08-22 | Correct game title. | Travis Howell | |
svn-id: r43645 | |||
2009-08-22 | Backyard Soccer MLS requires 16bit color support too. | Travis Howell | |
svn-id: r43630 | |||
2009-08-21 | Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵ | Andre Heider | |
guarantee a consistent build. svn-id: r43604 | |||
2009-08-21 | Only enable 16bit color HE games, if 16bit color support is enabled. | Travis Howell | |
svn-id: r43584 | |||
2009-08-10 | Add support for Italian MM NES | Eugene Sandulenko | |
svn-id: r43223 | |||
2009-07-22 | Change the default target to CD version, for games which offer floppy and CD ↵ | Travis Howell | |
versions. So all GUI options are still available in fan translations. svn-id: r42655 | |||
2009-07-11 | Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options. | Travis Howell | |
svn-id: r42364 | |||
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko | |
svn-id: r41282 | |||
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko | |
svn-id: r41278 | |||
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell | |
svn-id: r41217 | |||
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell | |
svn-id: r41133 | |||
2009-04-18 | Add patch #2769163 - Mac additions for Freddi Fish 1 and Putt-Putt Parade. | Travis Howell | |
svn-id: r40006 | |||
2009-04-04 | Update prefix for German version of puttzoo. | Travis Howell | |
svn-id: r39829 | |||
2009-04-04 | Update prefix for German version of puttzoo. | Travis Howell | |
svn-id: r39828 | |||
2009-04-04 | Update prefix for German version of puttzoo. | Travis Howell | |
svn-id: r39827 | |||
2009-04-04 | Ooops, remove excess space. | Travis Howell | |
svn-id: r39826 | |||
2009-04-04 | Add more German version of HE games. | Travis Howell | |
svn-id: r39825 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2009-02-16 | Add alternative filename prefixes for German versions of puttcircus and ↵ | Travis Howell | |
puttrace. svn-id: r38367 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-11 | Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly ↵ | Eugene Sandulenko | |
cut off" svn-id: r35823 | |||
2009-01-03 | Remove the prefix in subtitles of later Blue's Clues games. | Travis Howell | |
svn-id: r35692 | |||
2008-12-29 | Add more versions of Blues Clues games. | Travis Howell | |
svn-id: r35600 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell | |
svn-id: r35379 | |||
2008-11-06 | cleanup | Max Horn | |
svn-id: r34910 | |||
2008-09-23 | Add another French Windows version of Putt-Putt Enters the Race. | Travis Howell | |
svn-id: r34636 | |||
2008-08-24 | Add more versions of HE games. | Travis Howell | |
svn-id: r34116 | |||
2008-08-22 | Add another 3DO version of Fatty Bear's Birthday Surprise. | Travis Howell | |
svn-id: r34090 |