Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to ↵ | Max Horn | |
distinguish them) svn-id: r21684 | |||
2006-04-03 | GF_HE_CURSORLESS feature flag not required, since HE games always set a ↵ | Travis Howell | |
default cursor too. svn-id: r21576 | |||
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell | |
svn-id: r21450 | |||
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: ↵ | Max Horn | |
findSubstResFileName and applySubstResFileName svn-id: r20879 | |||
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko | |
svn-id: r20696 |