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path: root/engines/scumm/he/intern_he.h
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2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-04-08Renamed various *GameSettings to GameSettings (our namespaces are enough to ↵Max Horn
distinguish them) svn-id: r21684
2006-04-03GF_HE_CURSORLESS feature flag not required, since HE games always set a ↵Travis Howell
default cursor too. svn-id: r21576
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell
svn-id: r21450
2006-02-25Split SCUMM's generateSubstResFileName into two functions: ↵Max Horn
findSubstResFileName and applySubstResFileName svn-id: r20879
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
svn-id: r20696