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path: root/engines/scumm/he/moonbase/moonbase.h
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2020-01-11ENGINES: Reduce winexe_*.h header includesCameron Cawley
2020-01-11ALL: Create all instances of NEResources and PEResources using new instead of...Cameron Cawley
2019-10-24SCUMM HE: Fix libcurl compilation checksEugene Sandulenko
2019-10-23SCUMM HE: Fix CompilationD G Turner
2016-08-30HE: Add Moonbase Net dummyAlexander Tkachev
2016-06-14SCUMM HE: Initial Moonbase distortion codeEugene Sandulenko
2016-05-30SCUMM HE: Moonbase FOW rendering fixesEugene Sandulenko
2016-05-26SCUMM HE: Moved Moonbase to ScummEngine_v100heEugene Sandulenko
2016-05-26SCUMM HE: Eliminated global _vm reference in Moonbase AIEugene Sandulenko
2016-05-26SCUMM HE: Wrapped Moonbase AI into a classEugene Sandulenko
2016-05-26SCUMM HE: Fixed SCUMM wrapper for nuking array in U32.Eugene Sandulenko
2016-05-22SCUMM HE: Added main Moonbase AI codeEugene Sandulenko
2016-05-22SCUMM HE: Moved Moonbase stuff to v90heEugene Sandulenko
2016-05-22SCUMM HE: Added implementation for Sortie and DefenderUnit classesEugene Sandulenko
2016-05-22SCUMM HE: Initial stub for Moonbase AIEugene Sandulenko
2016-05-11SCUMM HE: Fix FOW condition bits sizeEugene Sandulenko
2016-05-11SCUMM HE: Another attempt to fix picky Amiga portEugene Sandulenko
2016-05-11SCUMM HE: Fix _fowImage data typeEugene Sandulenko
2016-05-11SCUMM HE: Fix compilation when HE games are disabledEugene Sandulenko
2016-05-10SCUMM HE: Read FOW image from U32Eugene Sandulenko
2016-05-10SCUMM HE: Started code for loading FOW resourcesEugene Sandulenko
2016-05-10SCUMM HE: Initial code for Moonbase FOWEugene Sandulenko
2016-05-01SCUMM HE: Further work on T14 codecEugene Sandulenko
2016-04-29SCUMM HE: Initial code for Moonbase-specific classEugene Sandulenko