Age | Commit message (Expand) | Author |
2016-06-08 | SCUMM HE: Remove not more needed debug output | Eugene Sandulenko |
2016-06-07 | SCUMM HE: Fix crashes in Moonbase replay | Eugene Sandulenko |
2016-06-06 | SCUMM HE: Fix Moonbase FOW positioning | Eugene Sandulenko |
2016-06-06 | SCUMM HE: Fix Moonbase FOW initialization | Eugene Sandulenko |
2016-06-04 | SCUMM HE: Fix Wiz images color checks as used by Moonbase | Eugene Sandulenko |
2016-05-30 | SCUMM HE: Fix int32 vs int | Eugene Sandulenko |
2016-05-30 | SCUMM HE: Moonbase FOW rendering fixes | Eugene Sandulenko |
2016-05-22 | SCUMM HE: Added implementation for Sortie and DefenderUnit classes | Eugene Sandulenko |
2016-05-13 | SCUMM HE: Implemented black mode for FOW rendering | Eugene Sandulenko |
2016-05-11 | SCUMM HE: Fix another int32/int inconsistency preventing Amiga from compiling | Eugene Sandulenko |
2016-05-11 | SCUMM HE: Fix _fowImage data type | Eugene Sandulenko |
2016-05-11 | SCUMM HE: Further work on Moonbase FOW. Now the game does not crash. | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Read FOW image from U32 | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Started code for loading FOW resources | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Resolved couple of TODOs in Moonbase FOW code | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Initial code for Moonbase FOW | Eugene Sandulenko |