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path: root/engines/scumm/he/resource_he.cpp
AgeCommit message (Expand)Author
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
2010-10-23SCUMM: Skip endian conversion on little endian systems (instead of assigning ...Max Horn
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
2010-10-18SCUMM: Silence MSVC 2010 code analysis warningMax Horn
2010-10-18SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)Max Horn
2010-05-29Fixed potential memory leak found by cppcheck. Though I'm guessing that if thisTorbjörn Andersson
2010-05-09Patch #2901515: HE: Resource Forks on Mac OS XEugene Sandulenko
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-11Move Mac Binary resource loader to common class. Plug tons of memory leaks al...Eugene Sandulenko
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-07-04Fix mismatching format arguments.Johannes Schickel
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
2009-01-23Renamed Archive::openFile to createReadStreamForMemberMax Horn
2009-01-09Correct sound priority and SBNG offsets, in later HE games.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-27Add more stubs for MBC.Travis Howell
2008-10-23Pushed down some header depsMax Horn
2008-10-13Fix for bug #2162342: FREDDI1: Game does not startMax Horn
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ...Max Horn
2008-09-29SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename in...Max Horn
2008-07-10Fixed a few warningsBertrand Augereau
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-27Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong".Eugene Sandulenko
2008-01-02Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong"Eugene Sandulenko
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-01Reverted my roomoffs changes (broke the Loom intro), and instead added the co...Max Horn
2007-03-31Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by usi...Max Horn
2007-02-13Fix warningsEugene Sandulenko
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
2007-02-11Code cleanup: Removing unused code for handling OS/2 (NE header) binariesMax Horn
2007-02-11Fix for bug #1506591: HE71-73: Fails to load mouse data (Endian issue?)Max Horn
2006-10-15Moved get_resource_id_quoted around a bit and added another FIXME commentMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-05-20Pass values by-reference, using C++ references, and not by using pointersMax Horn
2006-05-20Apparently, passing a file handle directly to a function causes that fileTorbjörn Andersson
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-26Replace unneeded File::exists callsMax Horn
2006-04-23Some more cleanup in class Scumm::SoundMax Horn
2006-04-23Detect (and error out) if readMAXS failsMax Horn
2006-04-23Fix access to .he3/.he4 filesMax Horn
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-04-23Behold, the new SCUMM detector finally has arrived. Unified detection & engin...Max Horn
2006-04-12Fixing mismatch between format strings and data on some systemsMax Horn
2006-04-12sizeof(void *) != sizeof(int) for a large number of systems.Jonathan Gray