Age | Commit message (Expand) | Author |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-08-16 | SCUMM: Always confirm quit when required in HE games. | Kirben |
2011-05-14 | SCUMM: Remove some unused var warnings (see bug #3293800) | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-10-23 | SCUMM: Skip endian conversion on little endian systems (instead of assigning ... | Max Horn |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-04-16 | SCUMM: Compacted various setupOpcodes() implementations by using the fact tha... | Max Horn |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-01 | Fix bug #1727457 - WATER: Unexpected crash at the end of level 15. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the opcodes... | Travis Howell |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn |
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ... | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (thi... | Max Horn |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |