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path: root/engines/scumm/he/script_v80he.cpp
AgeCommit message (Expand)Author
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-09-21Fix regression, when loading levels in mustard.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the opcodes...Travis Howell
2007-03-23Change getFileSize opcode, to check for files via SaveFileManager too. Fixes ...Travis Howell
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
2006-05-02Add support for reading/writing config files through saveGameManager and use ...Travis Howell
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
2006-03-25Minor cleanupTravis Howell
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko