Age | Commit message (Expand) | Author |
---|---|---|
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ... | Travis Howell |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn |
2006-03-25 | Minor cleanup | Travis Howell |
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko |
2006-03-10 | o6_setObjectName is never used by HE72+ games | Travis Howell |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |