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path: root/engines/scumm/he/script_v80he.cpp
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2010-10-23SCUMM: Skip endian conversion on little endian systems (instead of assigning ...Max Horn
2009-08-13Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-...Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti...Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-04-16SCUMM: Compacted various setupOpcodes() implementations by using the fact tha...Max Horn
2009-04-16SCUMM: Got rid of o6_invalidMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-29Add Blue's Treasure Hunt.Travis Howell
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file opco...Travis Howell
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-09-21Fix regression, when loading levels in mustard.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the opcodes...Travis Howell
2007-03-23Change getFileSize opcode, to check for files via SaveFileManager too. Fixes ...Travis Howell
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
2006-05-02Add support for reading/writing config files through saveGameManager and use ...Travis Howell
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
2006-03-25Minor cleanupTravis Howell
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko