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path: root/engines/scumm/he/script_v90he.cpp
AgeCommit message (Expand)Author
2009-10-21SCUMM: Get rid of 'static int sortArrayOffset' by tweaking ScummEngine_v90he:...Max Horn
2009-08-13Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-...Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti...Travis Howell
2009-06-06Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-...Travis Howell
2009-06-05Minor cleanup.Travis Howell
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-06-03Cleanup.Travis Howell
2009-04-16SCUMM: Compacted various setupOpcodes() implementations by using the fact tha...Max Horn
2009-04-16SCUMM: Got rid of o6_invalidMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
2009-01-04Fix no input, when playing cards in Blue's 123 Time Activies.Travis Howell
2008-12-27Fix video playback in Blue's Clues games.Travis Howell
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-09-05Use exact case numbers, to avoid unneeded subtractions.Travis Howell
2008-01-06Resort a few cases and opcodes in HE code.Travis Howell
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-11-25Add stub for wizImages thickLine code.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the opcodes...Travis Howell
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
2006-06-06Minor cleanupTravis Howell
2006-05-08Fix off by one in rect when capturing imageTravis Howell
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
2006-04-01Always check array bounds are valid in HE games, matching originalTravis Howell
2006-04-01Fix painting and fridge magnet palette glitches in thinker1Travis Howell
2006-03-31Rename two WizParameters fieldsTravis Howell
2006-03-30Add missing check for invalid object number in getObjectData opcodeTravis Howell
2006-03-11Fix endian issue in getArrayDim()Travis Howell
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko