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path: root/engines/scumm/he/sprite_he.cpp
AgeCommit message (Expand)Author
2016-11-27SCUMM HE: More class initializationsEugene Sandulenko
2016-05-15SCUMM HE: Hid another noisy debug messageEugene Sandulenko
2016-05-14SCUMM HE: Marked sprite subopcodes and better field namesEugene Sandulenko
2016-05-05SCUMM HE: More debug outputEugene Sandulenko
2016-05-04SCUMM HE: Hid debug output deeperEugene Sandulenko
2016-04-29SCUMM HE: More structure variable mappingEugene Sandulenko
2016-04-29SCUMM HE: Mapped WizImg struct member nameEugene Sandulenko
2014-07-22SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mi...Kirben
2014-07-22SCUMM: Add HE100 differences when resetting sprites.Kirben
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-10-25SCUMM: Initialize Sprite fields in constructor.Alyssa Milburn
2011-08-08SCUMM: Add sprite code difference in Moonbase Commander.Travis Howell
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-06-05Fix issues selecting some items in arttime and football.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
2006-03-12Revert mistaken commit of local debug codeTravis Howell
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
2006-03-02Changed cast from int to int32, to use platform specified typedefs for the ty...Lars Persson
2006-03-01Fix compileTravis Howell
2006-03-01Updated datatypes to resolve ambiguityLars Persson
2006-02-27Use _numStrips when checking for foreced sprite redraw, instead of set values.Travis Howell
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko