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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm
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sprite_he.cpp
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Author
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-09-17
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...
Max Horn
2006-09-17
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...
Max Horn
2006-09-16
Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...
Max Horn
2006-07-14
More whitespace changes.
Torbjörn Andersson
2006-06-16
Fix rects in HE games, when positions are set by scripts
Travis Howell
2006-03-12
Revert mistaken commit of local debug code
Travis Howell
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-03-02
Changed cast from int to int32, to use platform specified typedefs for the ty...
Lars Persson
2006-03-01
Fix compile
Travis Howell
2006-03-01
Updated datatypes to resolve ambiguity
Lars Persson
2006-02-27
Use _numStrips when checking for foreced sprite redraw, instead of set values.
Travis Howell
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko