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path: root/engines/scumm/he/wiz_he.cpp
AgeCommit message (Expand)Author
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-04-09Fix regression introduced by removing of GF_HE_CURSORLESS feature flag.Eugene Sandulenko
2006-04-01Fix painting and fridge magnet palette glitches in thinker1Travis Howell
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell
2006-02-26That change shouldn't have been commitedTravis Howell
2006-02-26Change debugInput opcode result to zerod array for now, since it expects inpu...Travis Howell
2006-02-25Cleanup decompress wizImage functions, to help find similar codeTravis Howell
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-25Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ...Travis Howell
2006-02-25More corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Only print debug message when flag 0x800000 is triggered by HE games in drawW...Travis Howell
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko