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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wiz_he.cpp
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Author
2016-06-04
SCUMM HE: Fix Wiz images color checks as used by Moonbase
Eugene Sandulenko
2016-05-29
SCUMM HE: Fix warning
Eugene Sandulenko
2016-05-26
SCUMM HE: Moved remnants of Moonabse to HE100
Eugene Sandulenko
2016-05-22
SCUMM HE: Moved Moonbase stuff to v90he
Eugene Sandulenko
2016-05-14
SCUMM HE: Hid noisy debug output deeper
Eugene Sandulenko
2016-05-13
SCUMM HE: Remove redundant debug output
Eugene Sandulenko
2016-05-13
JANITORIAL: Indentation fixes
Eugene Sandulenko
2016-05-13
SCUMM HE: Fix T14 special mode blending.
Eugene Sandulenko
2016-05-12
SCUMM HE: Force full screen dirty on FOW drawing
Eugene Sandulenko
2016-05-12
SCUMM HE: Implemented Additive T14 blending mode
Eugene Sandulenko
2016-05-12
SCUMM HE: Fix errorneous clearing of the condition bits
Eugene Sandulenko
2016-05-11
SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.
Eugene Sandulenko
2016-05-10
SCUMM HE: Started code for loading FOW resources
Eugene Sandulenko
2016-05-10
SCUMM HE: Proper place for the FOW drawing call
Eugene Sandulenko
2016-05-10
SCUMM HE: Resolved couple of TODOs in Moonbase FOW code
Eugene Sandulenko
2016-05-10
SCUMM HE: Initial code for Moonbase FOW
Eugene Sandulenko
2016-05-04
SCUMM HE: Fix conditionBit size
Eugene Sandulenko
2016-05-04
SCUMM HE: Added Composite Wiz images to pixel detection
Eugene Sandulenko
2016-05-02
SCUMM HE: Implement premultiplied transparency rendering
Eugene Sandulenko
2016-05-02
SCUMM HE: More work on T14 codec
Eugene Sandulenko
2016-05-01
SCUMM HE: Further work on T14 codec
Eugene Sandulenko
2016-04-30
SCUMM HE: Fix compilation with disabled 16bit color
Eugene Sandulenko
2016-04-30
SCUMM HE: Stub for Wiz T14 compression
Eugene Sandulenko
2016-04-30
SCUMM HE: Implemented Composite Wiz images
Eugene Sandulenko
2016-04-30
SCUMM HE: Prepared drawWizImage for recursive calls
Eugene Sandulenko
2016-04-30
SCUMM HE: Enhanced drawWizImage call arguments
Eugene Sandulenko
2016-04-29
SCUMM HE: Initial code for Moonbase-specific class
Eugene Sandulenko
2016-04-29
SCUMM HE: More structure variable mapping
Eugene Sandulenko
2016-04-29
SCUMM HE: Mapped WizImg struct member name
Eugene Sandulenko
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2013-10-05
SCUMM: Make all HE saves prepend the target name
Matthew Hoops
2013-04-29
SCUMM HE: fix crash introduced in a10ad272a84
Eugene Sandulenko
2013-04-28
SCUMM HE: Plug memory leak. CID 1003582
Eugene Sandulenko
2012-03-20
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-02-10
JANITORIAL: Fix template definition whitespace
Tarek Soliman
2011-10-27
GRAPHICS: Make drawThickLine take a thickness in both x and y directions
Matthew Hoops
2011-08-08
SCUMM: Fix endian issue in captureWizPolygon.
Travis Howell
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2011-03-19
SCUMM: Changed usage of PI to M_PI (normally defined in math.h)
md5
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2010-11-23
SCUMM: Replace Common::File uses by SeekableReadStream and SearchMan
Max Horn
2010-10-17
SCUMM: Fix bug #2952298 - HE (16Bit): Inventory items (Cursors) have wrong co...
Travis Howell
2010-10-15
Reverted revision 53456, as requested.
Travis Howell
2010-10-14
SCUMM: Fix bug #2952298 with 16-bit HE cursors on Amiga
Eugene Sandulenko
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2009-09-25
SCUMM: Rename _bitDepth to _bytesPerPixel
Max Horn
2009-08-22
Fix endian regression, when clearing the buffer of non-cursor images.
Travis Howell
2009-08-22
Fixed cursor transparency for 16bit HE games on big endian architectures
Andre Heider
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