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path: root/engines/scumm/he/wiz_he.h
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2016-05-11SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.Eugene Sandulenko
2016-05-10SCUMM HE: Resolved couple of TODOs in Moonbase FOW codeEugene Sandulenko
2016-05-04SCUMM HE: Fix conditionBit sizeEugene Sandulenko
2016-05-01SCUMM HE: Further work on T14 codecEugene Sandulenko
2016-04-30SCUMM HE: Stub for Wiz T14 compressionEugene Sandulenko
2016-04-30SCUMM HE: Implemented Composite Wiz imagesEugene Sandulenko
2016-04-30SCUMM HE: Prepared drawWizImage for recursive callsEugene Sandulenko
2016-04-30SCUMM HE: Enhanced drawWizImage call argumentsEugene Sandulenko
2016-04-29SCUMM HE: More structure variable mappingEugene Sandulenko
2016-04-29SCUMM HE: Mapped WizImg struct member nameEugene Sandulenko
2016-04-27SCUMM HE: Better names for some WizParams fieldsEugene Sandulenko
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-17SCUMM: Fix bug #2952298 - HE (16Bit): Inventory items (Cursors) have wrong co...Travis Howell
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
2009-06-22Cleanup.Travis Howell
2009-06-21Add initial support for captureWizPolygon.Travis Howell
2009-06-06Add initial support for copyMaskWizImage, to fix videos in later Blue's Clues...Travis Howell
2009-06-06Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-...Travis Howell
2009-06-05Minor cleanup.Travis Howell
2009-06-05Update o72_getPixel() for 16bit color, and cleanup.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-06-03Cleanup.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2008-12-27Add basic code for wizImage compression type 5.Travis Howell
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-11-25Add stub for wizImages thickLine code.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
2007-01-26templatified some Wiz decoding functionsGregory Montoir
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-03-31Rename two WizParameters fieldsTravis Howell
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko