Age | Commit message (Expand) | Author |
2016-05-11 | SCUMM HE: Further work on Moonbase FOW. Now the game does not crash. | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Resolved couple of TODOs in Moonbase FOW code | Eugene Sandulenko |
2016-05-04 | SCUMM HE: Fix conditionBit size | Eugene Sandulenko |
2016-05-01 | SCUMM HE: Further work on T14 codec | Eugene Sandulenko |
2016-04-30 | SCUMM HE: Stub for Wiz T14 compression | Eugene Sandulenko |
2016-04-30 | SCUMM HE: Implemented Composite Wiz images | Eugene Sandulenko |
2016-04-30 | SCUMM HE: Prepared drawWizImage for recursive calls | Eugene Sandulenko |
2016-04-30 | SCUMM HE: Enhanced drawWizImage call arguments | Eugene Sandulenko |
2016-04-29 | SCUMM HE: More structure variable mapping | Eugene Sandulenko |
2016-04-29 | SCUMM HE: Mapped WizImg struct member name | Eugene Sandulenko |
2016-04-27 | SCUMM HE: Better names for some WizParams fields | Eugene Sandulenko |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-10-17 | SCUMM: Fix bug #2952298 - HE (16Bit): Inventory items (Cursors) have wrong co... | Travis Howell |
2009-08-22 | Fix endian regression, when clearing the buffer of non-cursor images. | Travis Howell |
2009-08-22 | Exclude 16bit specific code, when 16bit support is disabled. | Travis Howell |
2009-06-22 | Cleanup. | Travis Howell |
2009-06-21 | Add initial support for captureWizPolygon. | Travis Howell |
2009-06-06 | Add initial support for copyMaskWizImage, to fix videos in later Blue's Clues... | Travis Howell |
2009-06-06 | Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-... | Travis Howell |
2009-06-05 | Minor cleanup. | Travis Howell |
2009-06-05 | Update o72_getPixel() for 16bit color, and cleanup. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Cleanup. | Travis Howell |
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell |
2008-12-27 | Add basic code for wizImage compression type 5. | Travis Howell |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson |
2007-01-26 | templatified some Wiz decoding functions | Gregory Montoir |
2006-05-08 | Add initial DXA support for HE games | Travis Howell |
2006-03-31 | Rename two WizParameters fields | Travis Howell |
2006-02-24 | added TRLE wiz masking (mostly untested) | Gregory Montoir |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |