Age | Commit message (Expand) | Author |
---|---|---|
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell |
2008-12-27 | Add basic code for wizImage compression type 5. | Travis Howell |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson |
2007-01-26 | templatified some Wiz decoding functions | Gregory Montoir |
2006-05-08 | Add initial DXA support for HE games | Travis Howell |
2006-03-31 | Rename two WizParameters fields | Travis Howell |
2006-02-24 | added TRLE wiz masking (mostly untested) | Gregory Montoir |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |