Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of ↵ | Max Horn | |
a new member _smushActive of ScummEngine_v7 svn-id: r24175 | |||
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the ↵ | Max Horn | |
mouse) svn-id: r24164 | |||
2006-10-07 | some HE related cleanup | Max Horn | |
svn-id: r24163 | |||
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵ | Max Horn | |
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925 | |||
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn | |
svn-id: r23924 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵ | Max Horn | |
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885 | |||
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn | |
svn-id: r23857 | |||
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵ | Travis Howell | |
and since special codes aren't used. svn-id: r23814 | |||
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson | |
for consistency with other #includes. svn-id: r23585 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-07-10 | Fix actor glitches in the stomach location of pajama3 | Travis Howell | |
svn-id: r23471 | |||
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵ | Max Horn | |
checking for GCC / not GCC svn-id: r23458 | |||
2006-07-09 | HE80+ games ignore subtitle speed, due to sound code been used. Fixes ↵ | Travis Howell | |
glitches that can occur, when slow subtitle speed is set in HE80+ games. svn-id: r23447 | |||
2006-07-08 | Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION | Travis Howell | |
svn-id: r23419 | |||
2006-07-06 | Fix off by one, in the stomach of pajama3 | Travis Howell | |
svn-id: r23377 | |||
2006-06-28 | Remove left over ; | Travis Howell | |
svn-id: r23335 | |||
2006-06-28 | Add eriktorbjorn's patch for DXA unification, with more changes | Travis Howell | |
svn-id: r23332 | |||
2006-06-24 | Fix warning | Max Horn | |
svn-id: r23273 | |||
2006-06-23 | Convert file path, before playing videos in HE games | Travis Howell | |
svn-id: r23263 | |||
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell | |
svn-id: r23214 | |||
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents ↵ | Travis Howell | |
room of DOS version of fbear svn-id: r23174 | |||
2006-06-18 | Remove debug left over | Travis Howell | |
svn-id: r23172 | |||
2006-06-18 | Add alternative method to prevent debug code of scripts been triggered in ↵ | Travis Howell | |
lost. Fixes regressions when convertFilePath() is used by some HE games svn-id: r23171 | |||
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell | |
svn-id: r23146 | |||
2006-06-13 | Since setCursorHotspot() does not update the cursor (should it?), we have to | Torbjörn Andersson | |
call it before setCursorFromBuffer(), not afterwards. This fixes the cursor hotspot being temporarily wrong in HE games that use loadWizCursor(). svn-id: r23094 | |||
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson | |
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081 | |||
2006-06-09 | Use convertFilePath for HE6x games too, for safety | Travis Howell | |
svn-id: r22994 | |||
2006-06-09 | Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity Pack | Travis Howell | |
svn-id: r22991 | |||
2006-06-06 | Minor cleanup | Travis Howell | |
svn-id: r22950 | |||
2006-05-24 | Downgraded startHETalkSound() error (when the speech file isn't open) to a | Torbjörn Andersson | |
warning, since it happens on the Pajama Sam's Lost & Found demo's main menu screen. svn-id: r22593 | |||
2006-05-20 | Pass values by-reference, using C++ references, and not by using pointers | Max Horn | |
svn-id: r22548 | |||
2006-05-20 | Apparently, passing a file handle directly to a function causes that file | Torbjörn Andersson | |
handle (a copy of the original?) to be destroyed at the end of the function, and that closes the internal file handle, even though we want it to stay open. Who am I to argue with how C++ handles its parameters? I've simply changed the functions to take pointers to file handles instead. Seems to fix crashes in the Macintosh resource extractor for me. svn-id: r22546 | |||
2006-05-20 | After the GUI has finished, restore the old cursor palette (if any). For this | Torbjörn Andersson | |
to work, cursor palette now has to be set using the new "palette manager". See graphics/paletteman.cpp svn-id: r22543 | |||
2006-05-08 | Avoid closing a video file in HE games twice | Travis Howell | |
svn-id: r22396 | |||
2006-05-08 | Fix regression in lost, the middle directories were removed | Travis Howell | |
svn-id: r22388 | |||
2006-05-08 | Fix off by one in rect when capturing image | Travis Howell | |
svn-id: r22387 | |||
2006-05-08 | Add initial DXA support for HE games | Travis Howell | |
svn-id: r22384 | |||
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ↵ | Travis Howell | |
for config files in HE games svn-id: r22273 | |||
2006-05-01 | Some cleanup, and added a FIXME comment concerning the wrong usage of ↵ | Max Horn | |
getSavePath() svn-id: r22266 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ↵ | Max Horn | |
setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data. * Doing this, split scummInit into setupScumm and resetScumm methods * Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing) * Renmaed various setup???Palette methods to set???Palette * Some minor cleanup / tweaks svn-id: r22227 | |||
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version ↵ | Max Horn | |
specific stuff around svn-id: r22219 | |||
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn | |
svn-id: r22182 | |||
2006-04-26 | isSoundRunning always returns sound id in HE games | Travis Howell | |
svn-id: r22176 | |||
2006-04-26 | Replace unneeded File::exists calls | Max Horn | |
svn-id: r22173 | |||
2006-04-23 | Some more cleanup in class Scumm::Sound | Max Horn | |
svn-id: r22125 |