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AgeCommit message (Expand)Author
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering a...Travis Howell
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-07-09HE80+ games ignore subtitle speed, due to sound code been used. Fixes glitche...Travis Howell
2006-07-08Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSIONTravis Howell
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
2006-06-28Remove left over ;Travis Howell
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
2006-06-24Fix warningMax Horn
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents room...Travis Howell
2006-06-18Remove debug left overTravis Howell
2006-06-18Add alternative method to prevent debug code of scripts been triggered in los...Travis Howell
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
2006-06-09Use convertFilePath for HE6x games too, for safetyTravis Howell
2006-06-09Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity PackTravis Howell
2006-06-06Minor cleanupTravis Howell
2006-05-24Downgraded startHETalkSound() error (when the speech file isn't open) to aTorbjörn Andersson
2006-05-20Pass values by-reference, using C++ references, and not by using pointersMax Horn
2006-05-20Apparently, passing a file handle directly to a function causes that fileTorbjörn Andersson
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
2006-05-08Avoid closing a video file in HE games twiceTravis Howell
2006-05-08Fix regression in lost, the middle directories were removedTravis Howell
2006-05-08Fix off by one in rect when capturing imageTravis Howell
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-05-02Add support for reading/writing config files through saveGameManager and use ...Travis Howell
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of getSave...Max Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-04-29Make use of the new scummLoop_* functions to move some SCUMM version specific...Max Horn
2006-04-26Replaced _hFileTable by _hInFileTable/_hOutFileTableMax Horn
2006-04-26isSoundRunning always returns sound id in HE gamesTravis Howell
2006-04-26Replace unneeded File::exists callsMax Horn
2006-04-23Some more cleanup in class Scumm::SoundMax Horn
2006-04-23Detect (and error out) if readMAXS failsMax Horn
2006-04-23Fix access to .he3/.he4 filesMax Horn
2006-04-23Moved _heTimers to ScummEngine_v60heMax Horn
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-04-23Behold, the new SCUMM detector finally has arrived. Unified detection & engin...Max Horn
2006-04-22- Implemented MS ADPCM WAV format decoder used in Feeble Files. Still it isEugene Sandulenko
2006-04-17Replaced o70_seekFilePos by o60_seekFilePos (both were identical)Max Horn
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn