Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-25 | More corrections to copyWizImageWithMask() in HE games | Travis Howell | |
svn-id: r20854 | |||
2006-02-24 | Add corrections to copyWizImageWithMask() in HE games | Travis Howell | |
svn-id: r20849 | |||
2006-02-24 | added TRLE wiz masking (mostly untested) | Gregory Montoir | |
svn-id: r20847 | |||
2006-02-21 | Cleanup decompressWizImage() in HE games | Travis Howell | |
svn-id: r20809 | |||
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn | |
svn-id: r20801 | |||
2006-02-20 | Fixing compiler (cast) warning | Max Horn | |
svn-id: r20799 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵ | Max Horn | |
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782 | |||
2006-02-16 | Stop music in HE games, before nuking the resource | Travis Howell | |
svn-id: r20727 | |||
2006-02-16 | force arg variable to float type, msvc8 can't select from float or double | Paweł Kołodziejski | |
svn-id: r20725 | |||
2006-02-16 | Remove auto free flag for sounds in some HE games | Travis Howell | |
svn-id: r20724 | |||
2006-02-16 | Send sound resource data directly to sound mixer in HE Games.\n Fixes songs ↵ | Travis Howell | |
in kitchen of Pajama Sam 1 svn-id: r20721 | |||
2006-02-16 | Stop current music in HE60/61 games, before starting new music | Travis Howell | |
svn-id: r20719 | |||
2006-02-16 | Clear sound queue when stopping sound channel in HE games | Travis Howell | |
svn-id: r20718 | |||
2006-02-15 | Only print debug message when flag 0x800000 is triggered by HE games in ↵ | Travis Howell | |
drawWizPolygonTransform(). svn-id: r20711 | |||
2006-02-15 | Read correct index by block size in HE games again, to help track down ↵ | Travis Howell | |
unknown versions. svn-id: r20708 | |||
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko | |
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703 | |||
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko | |
svn-id: r20696 |