diff options
author | Max Horn | 2006-02-20 16:51:30 +0000 |
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committer | Max Horn | 2006-02-20 16:51:30 +0000 |
commit | e389bcf497391cf4cde7d7b7a6f4023877205735 (patch) | |
tree | b8314b1ad8bc19117c37df4d4ce27d9cce92a442 /engines/scumm/he | |
parent | a6e5f6fd2cdb574e09fb3bd120b1e8efa034f0cb (diff) | |
download | scummvm-rg350-e389bcf497391cf4cde7d7b7a6f4023877205735.tar.gz scummvm-rg350-e389bcf497391cf4cde7d7b7a6f4023877205735.tar.bz2 scummvm-rg350-e389bcf497391cf4cde7d7b7a6f4023877205735.zip |
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
Diffstat (limited to 'engines/scumm/he')
-rw-r--r-- | engines/scumm/he/palette_he.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/he/resource_he.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/he/script_v60he.cpp | 16 | ||||
-rw-r--r-- | engines/scumm/he/script_v70he.cpp | 6 | ||||
-rw-r--r-- | engines/scumm/he/script_v72he.cpp | 10 | ||||
-rw-r--r-- | engines/scumm/he/script_v90he.cpp | 8 | ||||
-rw-r--r-- | engines/scumm/he/sound_he.cpp | 8 | ||||
-rw-r--r-- | engines/scumm/he/wiz_he.cpp | 14 |
8 files changed, 33 insertions, 33 deletions
diff --git a/engines/scumm/he/palette_he.cpp b/engines/scumm/he/palette_he.cpp index 85df92cdb7..efe0f15017 100644 --- a/engines/scumm/he/palette_he.cpp +++ b/engines/scumm/he/palette_he.cpp @@ -35,7 +35,7 @@ void ScummEngine_v70he::remapHEPalette(const uint8 *src, uint8 *dst) { uint8 *palPtr; src += 30; - if (_heversion >= 99) { + if (_game.heversion >= 99) { palPtr = _hePalettes + 1024 + 30; } else { palPtr = _currentPalette + 30; diff --git a/engines/scumm/he/resource_he.cpp b/engines/scumm/he/resource_he.cpp index 7970068e99..8568449e6f 100644 --- a/engines/scumm/he/resource_he.cpp +++ b/engines/scumm/he/resource_he.cpp @@ -1722,7 +1722,7 @@ void ScummEngine_v90he::readMAXS(int blockSize) { _numNewNames = 10; _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); - if (_features & GF_HE_985) + if (_game.features & GF_HE_985) _numGlobalScripts = 2048; else _numGlobalScripts = 200; diff --git a/engines/scumm/he/script_v60he.cpp b/engines/scumm/he/script_v60he.cpp index 9d7de59450..1868d6b71e 100644 --- a/engines/scumm/he/script_v60he.cpp +++ b/engines/scumm/he/script_v60he.cpp @@ -406,7 +406,7 @@ void ScummEngine_v60he::o60_setState() { if (state & 0x8000) { state &= 0x7FFF; putState(obj, state); - if (_heversion >= 72) + if (_game.heversion >= 72) removeObjectFromDrawQue(obj); } else { putState(obj, state); @@ -440,7 +440,7 @@ void ScummEngine_v60he::o60_roomOps() { case 174: // SO_ROOM_SCREEN b = pop(); a = pop(); - if (_heversion >= 71) + if (_game.heversion >= 71) initScreens(a, _screenHeight); else initScreens(a, b); @@ -477,7 +477,7 @@ void ScummEngine_v60he::o60_roomOps() { case 181: // SO_ROOM_FADE a = pop(); - if (_heversion >= 70) { + if (_game.heversion >= 70) { // Defaults to 1 but doesn't use fade effects } else if (a) { _switchRoomEffect = (byte)(a & 0xFF); @@ -502,7 +502,7 @@ void ScummEngine_v60he::o60_roomOps() { c = pop(); b = pop(); a = pop(); - if (_heversion == 60) + if (_game.heversion == 60) setupShadowPalette(a, b, c, d, e, 0, 256); break; @@ -594,7 +594,7 @@ void ScummEngine_v60he::o60_actorOps() { switch (subOp) { case 30: - // _heversion >= 70 + // _game.heversion >= 70 _actorClipOverride.bottom = pop(); _actorClipOverride.right = pop(); _actorClipOverride.top = pop(); @@ -1051,7 +1051,7 @@ void ScummEngine_v60he::o60_readFile() { int val; // Fatty Bear uses positive values - if ((_platform == Common::kPlatformPC) && (_gameId == GID_FBEAR)) + if ((_game.platform == Common::kPlatformPC) && (_game.id == GID_FBEAR)) size = -size; if (size == -2) { @@ -1079,7 +1079,7 @@ void ScummEngine_v60he::o60_writeFile() { int slot = pop(); // Fatty Bear uses positive values - if ((_platform == Common::kPlatformPC) && (_gameId == GID_FBEAR)) + if ((_game.platform == Common::kPlatformPC) && (_game.id == GID_FBEAR)) size = -size; if (size == -2) { @@ -1114,7 +1114,7 @@ void ScummEngine_v60he::o60_soundOps() { } void ScummEngine_v60he::localizeArray(int slot, byte scriptSlot) { - if (_heversion >= 80) + if (_game.heversion >= 80) slot &= ~0x33539000; if (slot >= _numArray) diff --git a/engines/scumm/he/script_v70he.cpp b/engines/scumm/he/script_v70he.cpp index bd70845f67..3e71073f69 100644 --- a/engines/scumm/he/script_v70he.cpp +++ b/engines/scumm/he/script_v70he.cpp @@ -488,7 +488,7 @@ void ScummEngine_v70he::o70_pickupObject() { addObjectToInventory(obj, room); putOwner(obj, VAR(VAR_EGO)); - if (_heversion <= 70) { + if (_game.heversion <= 70) { putClass(obj, kObjectClassUntouchable, 1); putState(obj, 1); markObjectRectAsDirty(obj); @@ -563,7 +563,7 @@ void ScummEngine_v70he::o70_resourceRoutines() { break; case 111: // SO_LOCK_ROOM resid = pop(); - if (_heversion <= 71 && resid > 0x7F) + if (_game.heversion <= 71 && resid > 0x7F) resid = _resourceMapper[resid & 0x7F]; res.lock(rtRoom, resid); res.lock(rtRoomImage, resid); @@ -584,7 +584,7 @@ void ScummEngine_v70he::o70_resourceRoutines() { break; case 115: // SO_UNLOCK_ROOM resid = pop(); - if (_heversion <= 71 && resid > 0x7F) + if (_game.heversion <= 71 && resid > 0x7F) resid = _resourceMapper[resid & 0x7F]; res.unlock(rtRoom, resid); res.unlock(rtRoomImage, resid); diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp index 605d490738..4c56703fa1 100644 --- a/engines/scumm/he/script_v72he.cpp +++ b/engines/scumm/he/script_v72he.cpp @@ -406,12 +406,12 @@ ScummEngine_v72he::ArrayHeader *ScummEngine_v72he::defineArray(int array, int ty size = arrayDataSizes[type]; - if (_heversion >= 80) + if (_game.heversion >= 80) id |= 0x33539000; writeVar(array, id); - if (_heversion >= 80) + if (_game.heversion >= 80) id &= ~0x33539000; size *= dim2end - dim2start + 1; @@ -1749,10 +1749,10 @@ void ScummEngine_v72he::o72_openFile() { debug(1,"Original filename %s", filename); // There are Macintosh specific versions of HE7.2 games. - if (_heversion >= 80 && _platform == Common::kPlatformMacintosh) { + if (_game.heversion >= 80 && _game.platform == Common::kPlatformMacintosh) { // Work around for filename difference in HE7 file, needs to // open 'Water (7)' instead of 'Water Worries (7)'. - if (_gameId == GID_WATER && _heversion == 99 && !strcmp((char *)filename, "Water.he7")) { + if (_game.id == GID_WATER && _game.heversion == 99 && !strcmp((char *)filename, "Water.he7")) { strcpy((char *)filename, "Water (7)"); } else { char buf1[128]; @@ -2216,7 +2216,7 @@ void ScummEngine_v72he::o72_getResourceSize() { int size, type; int resid = pop(); - if (_heversion == 72) { + if (_game.heversion == 72) { push(getSoundResourceSize(resid)); return; } diff --git a/engines/scumm/he/script_v90he.cpp b/engines/scumm/he/script_v90he.cpp index a4fbd65053..2f6d0569c2 100644 --- a/engines/scumm/he/script_v90he.cpp +++ b/engines/scumm/he/script_v90he.cpp @@ -981,14 +981,14 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); break; case 15: - if (_heversion == 99) { + if (_game.heversion == 99) { flags = getStackList(args, ARRAYSIZE(args)); type = pop(); groupId = pop(); y = pop(); x = pop(); push(_sprite->findSpriteWithClassOf(x, y, groupId, type, flags, args)); - } else if (_heversion == 98) { + } else if (_game.heversion == 98) { type = pop(); groupId = pop(); y = pop(); @@ -1231,7 +1231,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() { _sprite->setSpriteAngle(spriteId, args[0]); break; case 23: - if (_features & GF_HE_985 || _heversion >= 99) { + if (_game.features & GF_HE_985 || _game.heversion >= 99) { _curMaxSpriteId = pop(); _curSpriteId = pop(); @@ -1876,7 +1876,7 @@ void ScummEngine_v90he::o90_getPolygonOverlap() { if (dist >= 2) { dist = (int)sqrt((double)(dist + 1)); } - if (_heversion >= 98) { + if (_game.heversion >= 98) { push((dist <= args1[2]) ? 1 : 0); } else { push((dist > args1[2]) ? 1 : 0); diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp index 5ed135cd8a..d687844d9d 100644 --- a/engines/scumm/he/sound_he.cpp +++ b/engines/scumm/he/sound_he.cpp @@ -114,7 +114,7 @@ int Sound::getSoundPos(int sound) { } int Sound::getSoundVar(int sound, int var) { - if (_vm->_heversion >= 90 && var == 26) { + if (_vm->_game.heversion >= 90 && var == 26) { return isSoundCodeUsed(sound); } @@ -171,7 +171,7 @@ void Sound::setupHEMusicFile() { _heMusicTracks = musicFile.readUint32LE(); debug(5, "Total music tracks %d", _heMusicTracks); - int musicStart = (_vm->_heversion >= 80) ? 56 : 20; + int musicStart = (_vm->_game.heversion >= 80) ? 56 : 20; musicFile.seek(musicStart, SEEK_SET); _heMusic = (HEMusic *)malloc((_heMusicTracks + 1) * sizeof(HEMusic)); @@ -180,7 +180,7 @@ void Sound::setupHEMusicFile() { _heMusic[i].offset = musicFile.readUint32LE(); _heMusic[i].size = musicFile.readUint32LE(); - if (_vm->_heversion >= 80) { + if (_vm->_game.heversion >= 80) { musicFile.seek(+9, SEEK_CUR); } else { musicFile.seek(+13, SEEK_CUR); @@ -373,7 +373,7 @@ void Sound::playHESound(int soundID, int heOffset, int heChannel, int heFlags) { musicFile.read(spoolPtr, size); musicFile.close(); - if (_vm->_heversion == 70) { + if (_vm->_game.heversion == 70) { _vm->_mixer->playRaw(&_heSoundChannels[heChannel], spoolPtr, size, 11025, flags, soundID); return; } diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp index f8de332dcf..aa35412587 100644 --- a/engines/scumm/he/wiz_he.cpp +++ b/engines/scumm/he/wiz_he.cpp @@ -121,7 +121,7 @@ void Wiz::polygonTransform(int resNum, int state, int po_x, int po_y, int angle, getWizImageDim(resNum, state, w, h); // set the transformation origin to the center of the image - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { pts[0].x = pts[3].x = -(w / 2); pts[1].x = pts[2].x = w / 2 - 1; pts[0].y = pts[1].y = -(h / 2); @@ -887,7 +887,7 @@ void Wiz::captureWizImage(int resNum, const Common::Rect& r, bool backBuffer, in if (rCapt.intersects(r)) { rCapt.clip(r); const uint8 *palPtr; - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { palPtr = _vm->_hePalettes + 1024; } else { palPtr = _vm->_currentPalette; @@ -985,7 +985,7 @@ uint8 *Wiz::drawWizImage(int resNum, int state, int x1, int y1, int zorder, int uint8 *dst = NULL; const uint8 *palPtr = NULL; - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { if (palette) { palPtr = _vm->_hePalettes + palette * 1024 + 768; } else { @@ -1024,7 +1024,7 @@ uint8 *Wiz::drawWizImage(int resNum, int state, int x1, int y1, int zorder, int if (flags & kWIFRemapPalette) { rmap = _vm->findWrappedBlock(MKID('RMAP'), dataPtr, state, 0); assert(rmap); - if (_vm->_heversion <= 80 || READ_BE_UINT32(rmap) != 0x01234567) { + if (_vm->_game.heversion <= 80 || READ_BE_UINT32(rmap) != 0x01234567) { uint8 *rgbs = _vm->findWrappedBlock(MKID('RGBS'), dataPtr, state, 0); assert(rgbs); _vm->remapHEPalette(rgbs, rmap + 4); @@ -1533,7 +1533,7 @@ void Wiz::createWizEmptyImage(const WizParameters *params) { res_size += 8 + img_w * img_h; const uint8 *palPtr; - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { palPtr = _vm->_hePalettes + 1024; } else { palPtr = _vm->_currentPalette; @@ -1996,7 +1996,7 @@ int Wiz::isWizPixelNonTransparent(int resNum, int state, int x, int y, int flags } switch (c) { case 0: - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { ret = getRawWizPixelColor(wizd, x, y, w, h, _vm->VAR(_vm->VAR_WIZ_TCOLOR)) != _vm->VAR(_vm->VAR_WIZ_TCOLOR) ? 1 : 0; } else { ret = 0; @@ -2030,7 +2030,7 @@ uint8 Wiz::getWizPixelColor(int resNum, int state, int x, int y, int flags) { assert(wizd); switch (c) { case 0: - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { color = getRawWizPixelColor(wizd, x, y, w, h, _vm->VAR(_vm->VAR_WIZ_TCOLOR)); } else { color = _vm->VAR(_vm->VAR_WIZ_TCOLOR); |