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AgeCommit message (Expand)Author
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-04-16SCUMM: Compacted various setupOpcodes() implementations by using the fact tha...Max Horn
2009-04-16SCUMM: Got rid of o6_invalidMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-03-07Patch #2671477: Fix wrong usage of strncatWillem Jan Palenstijn
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-01-23Renamed Archive::openFile to createReadStreamForMemberMax Horn
2009-01-12Remove unused case, which isn't used by HE60-HE71 games.Travis Howell
2009-01-10setQuickStartFlag is different value in HE100 games.Travis Howell
2009-01-10Correct sound timer, when sound compression is used in HE games.Travis Howell
2009-01-10Fix warning.Travis Howell
2009-01-10Fix compiling SCUMM engine, with HE71+ games disabled.Travis Howell
2009-01-09Correct sound priority and SBNG offsets, in later HE games.Travis Howell
2009-01-09Fix bug #2029639 - PAJAMA1: Lip Syncing.Travis Howell
2009-01-07videoIsLoaded() -> isVideoLoaded()Filippos Karapetis
2009-01-06Updated SCUMM with the latest changes to video playersFilippos Karapetis
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-04Fix no input, when playing cards in Blue's 123 Time Activies.Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2009-01-03Add missing src checks in drawWizPolygonTransform().Travis Howell
2009-01-03Fix palette glitches in Art Show of Blue's Treasure Hunt.Travis Howell
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-29Add Blue's Treasure Hunt.Travis Howell
2008-12-27Add more stubs for MBC.Travis Howell
2008-12-27Ooops, correct return value.Travis Howell
2008-12-27Add basic code for wizImage compression type 5.Travis Howell
2008-12-27Fix video playback in Blue's Clues games.Travis Howell
2008-12-26Update debug message.Travis Howell
2008-12-26Fix assert when playing Safari Snapshot in Blue's ABC Time Activities, caused...Travis Howell
2008-12-26Fix crash after selecting name in Blue's ABC Time Activities, caused by an in...Travis Howell
2008-12-21Move all video players to separate directoryEugene Sandulenko
2008-12-17- Added some disabled code for Smacker audio support (still incomplete, not w...Filippos Karapetis
2008-12-16- Added some commentsFilippos Karapetis
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-12-14Enable Smacker support, and switch later HE games to Smacker support (since t...Travis Howell
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file opco...Travis Howell
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-10-23Pushed down some header depsMax Horn
2008-10-14Another tweak to HE: Use SearchMan.openFile instead of a raw FSNodeMax Horn
2008-10-13Fix for bug #2162342: FREDDI1: Game does not startMax Horn
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-30SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ...Max Horn
2008-09-29SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename in...Max Horn
2008-09-25cleanupMax Horn
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn