Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ↵ | Max Horn | |
added a new class DumpFile for writing svn-id: r33412 | |||
2008-07-14 | Merged revisions ↵ | Christopher Page | |
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2008-07-10 | Fixed a few warnings | Bertrand Augereau | |
svn-id: r32994 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-17 | Update a few debug messages. | Travis Howell | |
svn-id: r31556 | |||
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell | |
svn-id: r31529 | |||
2008-03-09 | Add hack to skip the faulty credits script in Russian HE99 version of Freddi ↵ | Travis Howell | |
Fish 3. svn-id: r31080 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-27 | Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong". | Eugene Sandulenko | |
Also replace default HE cursor (used in Lost) with correct one. svn-id: r30650 | |||
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ↵ | Max Horn | |
changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\! svn-id: r30418 | |||
2008-01-06 | Resort a few cases and opcodes in HE code. | Travis Howell | |
svn-id: r30289 | |||
2008-01-03 | Fix endian issue in checkArrayLimits(). | Travis Howell | |
svn-id: r30178 | |||
2008-01-03 | Fix endian issue in redimArray. | Travis Howell | |
svn-id: r30176 | |||
2008-01-02 | Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong" | Eugene Sandulenko | |
svn-id: r30154 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30023 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30021 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 | |||
2007-11-25 | An attempt to implement thick line drawing. | Eugene Sandulenko | |
svn-id: r29639 | |||
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko | |
svn-id: r29635 | |||
2007-11-25 | Fix regression in Fun Shop titles, when starting activites. | Travis Howell | |
svn-id: r29634 | |||
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell | |
svn-id: r29632 | |||
2007-11-24 | Add notes (From wiki) for u32 codes used in Backyard Soccer. | Travis Howell | |
svn-id: r29631 | |||
2007-11-24 | Implement soccer opcode 1006. Nothing is tested and is pure processing | Eugene Sandulenko | |
of bb86 utility. svn-id: r29630 | |||
2007-11-23 | don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE ↵ | Gregory Montoir | |
flag set (untested but probably fixes #1754525) svn-id: r29618 | |||
2007-11-22 | Implement soccer logic opcode 1003 | Eugene Sandulenko | |
svn-id: r29616 | |||
2007-11-22 | Fix bug with rotating shapes in funshop games | Eugene Sandulenko | |
svn-id: r29614 | |||
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can ↵ | Max Horn | |
automatically be disposed svn-id: r29517 | |||
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell | |
svn-id: r29434 | |||
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn | |
svn-id: r29284 | |||
2007-09-21 | Fix regression, when loading levels in mustard. | Travis Howell | |
svn-id: r28997 | |||
2007-09-20 | implement o72_debugInput (with some help from Kirben) | Matthew Hoops | |
svn-id: r28988 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-07-01 | Re-added __attribute__(packed) | Max Horn | |
svn-id: r27830 | |||
2007-06-12 | Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble ↵ | Travis Howell | |
Files. svn-id: r27371 | |||
2007-06-06 | Fix possible crash issue, if music volume was set by 3DO versions of HE games. | Travis Howell | |
svn-id: r27125 | |||
2007-06-01 | Fix bug #1727457 - WATER: Unexpected crash at the end of level 15. | Travis Howell | |
svn-id: r27036 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on ↵ | Max Horn | |
scummvm-devel) svn-id: r26594 | |||
2007-04-09 | silence a compiler symbol redefinition warning | Kostas Nakos | |
svn-id: r26441 | |||
2007-04-08 | Adjust debug levels. | Travis Howell | |
svn-id: r26421 | |||
2007-04-08 | Adjust debug output in writeINI opcode, so it doesn't get skipped. | Travis Howell | |
svn-id: r26420 | |||
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the ↵ | Travis Howell | |
opcodes true purpose. svn-id: r26418 | |||
2007-04-08 | Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about ↵ | Travis Howell | |
no SaveGamePath path been set in Macintosh versions. svn-id: r26417 | |||
2007-04-01 | Reverted my roomoffs changes (broke the Loom intro), and instead added the ↵ | Max Horn | |
constant RES_INVALID_OFFSET to indicate an invalid room offset svn-id: r26353 | |||
2007-03-31 | Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by ↵ | Max Horn | |
using a clever technique called 'signed ints' for room offsets (and this won't cause any regressions; any you may encounter are merely the products of a deranged imagination) svn-id: r26331 | |||
2007-03-23 | Change getFileSize opcode, to check for files via SaveFileManager too. Fixes ↵ | Travis Howell | |
loading the high score table in the mini game of SPY Fox 2. svn-id: r26279 | |||
2007-03-12 | Restore flipping code for raw wiz images, which was lost in revision 24860. | Travis Howell | |
svn-id: r26120 |