Age | Commit message (Expand) | Author |
2008-12-16 | - Added some comments | Filippos Karapetis |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since t... | Travis Howell |
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file opco... | Travis Howell |
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format argume... | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-10-23 | Pushed down some header deps | Max Horn |
2008-10-14 | Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode | Max Horn |
2008-10-13 | Fix for bug #2162342: FREDDI1: Game does not start | Max Horn |
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-30 | SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ... | Max Horn |
2008-09-29 | SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename in... | Max Horn |
2008-09-25 | cleanup | Max Horn |
2008-09-25 | SCUMM: Moved more stuf from class Actor to ActorHE | Max Horn |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell |
2008-09-04 | Add missing case in o100_resourceRoutines. | Travis Howell |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ad... | Max Horn |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-07-10 | Fixed a few warnings | Bertrand Augereau |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-04-17 | Update a few debug messages. | Travis Howell |
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell |
2008-03-09 | Add hack to skip the faulty credits script in Russian HE99 version of Freddi ... | Travis Howell |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-27 | Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong". | Eugene Sandulenko |
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch... | Max Horn |
2008-01-06 | Resort a few cases and opcodes in HE code. | Travis Howell |
2008-01-03 | Fix endian issue in checkArrayLimits(). | Travis Howell |
2008-01-03 | Fix endian issue in redimArray. | Travis Howell |
2008-01-02 | Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong" | Eugene Sandulenko |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | An attempt to implement thick line drawing. | Eugene Sandulenko |
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko |
2007-11-25 | Fix regression in Fun Shop titles, when starting activites. | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-11-24 | Add notes (From wiki) for u32 codes used in Backyard Soccer. | Travis Howell |
2007-11-24 | Implement soccer opcode 1006. Nothing is tested and is pure processing | Eugene Sandulenko |
2007-11-23 | don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE fla... | Gregory Montoir |
2007-11-22 | Implement soccer logic opcode 1003 | Eugene Sandulenko |
2007-11-22 | Fix bug with rotating shapes in funshop games | Eugene Sandulenko |
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can automatica... | Max Horn |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |