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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-05-08
SCUMM HE: Safeguard division by zero
Eugene Sandulenko
2016-05-07
SCUMM HE: Added debug output
Eugene Sandulenko
2016-05-05
SCUMM HE: More debug output
Eugene Sandulenko
2016-05-04
SCUMM HE: Fix premultiplied T14 calculation
Eugene Sandulenko
2016-05-04
SCUMM HE: Fix conditionBit size
Eugene Sandulenko
2016-05-04
SCUMM HE: Hid debug output deeper
Eugene Sandulenko
2016-05-04
SCUMM HE: Added Composite Wiz images to pixel detection
Eugene Sandulenko
2016-05-03
SCUMM HE: Fixes to T14 image clipping
Eugene Sandulenko
2016-05-03
SCUMM HE: Clip T14 Wiz images properly
Eugene Sandulenko
2016-05-02
SCUMM HE: Implement premultiplied transparency rendering
Eugene Sandulenko
2016-05-02
SCUMM HE: Fix T14 output positions
Eugene Sandulenko
2016-05-02
SCUMM HE: Bugfix T14 decoder
Eugene Sandulenko
2016-05-02
SCUMM HE: More work on T14 codec
Eugene Sandulenko
2016-05-01
SCUMM HE: Further work on T14 codec
Eugene Sandulenko
2016-04-30
SCUMM HE: Fix compilation with disabled 16bit color
Eugene Sandulenko
2016-04-30
SCUMM HE: Stub for Wiz T14 compression
Eugene Sandulenko
2016-04-30
SCUMM HE: Implemented Composite Wiz images
Eugene Sandulenko
2016-04-30
SCUMM HE: Prepared drawWizImage for recursive calls
Eugene Sandulenko
2016-04-30
SCUMM HE: Enhanced drawWizImage call arguments
Eugene Sandulenko
2016-04-29
SCUMM HE: Initial code for Moonbase-specific class
Eugene Sandulenko
2016-04-29
SCUMM HE: Renamed logic/moonbase.cpp to moonbase_logic.cpp
Eugene Sandulenko
2016-04-29
SCUMM HE: More structure variable mapping
Eugene Sandulenko
2016-04-29
SCUMM HE: Mapped WizImg struct member name
Eugene Sandulenko
2016-04-28
SCUMM HE: Stubs for moonbase logic ops
Eugene Sandulenko
2016-04-27
SCUMM HE: Better names for some WizParams fields
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-02-25
SCUMM: Fix the lip sync animation in later HE games.
Kirben
2015-11-27
HE: Proper cast to double to avoid integer division
Eugene Sandulenko
2014-07-22
SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mi...
Kirben
2014-07-22
SCUMM: Add HE100 differences when resetting sprites.
Kirben
2014-02-19
SCUMM: Some British to American english
Strangerke
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-18
SCUMM: Fix some GCC warnings.
Johannes Schickel
2014-01-17
Merge pull request #366 from clone2727/he-saves-target-name
clone2727
2013-10-05
SCUMM: Make all HE saves prepend the target name
Matthew Hoops
2013-08-18
SCUMM: Remove unnecessary NULL check, CID 1003627
Torbjörn Andersson
2013-08-16
SCUMM: Always confirm quit when required in HE games.
Kirben
2013-08-08
COMMON: Rename ConfigFile to INIFile.
Johannes Schickel
2013-08-07
Merge pull request #365 from lordhoto/protected-pixels
Johannes Schickel
2013-08-04
SCUMM: Fix backwards-in-same-array case of v72he::copyArray.
Alyssa Milburn
2013-08-04
SCUMM: Add detection/version for Moonbase Commander v1.1.
Alyssa Milburn
2013-08-03
SCUMM: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
SCUMM: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-06-02
SCUMM: Remove unused variable _quit
Torbjörn Andersson
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-04-29
SCUMM HE: fix crash introduced in a10ad272a84
Eugene Sandulenko
2013-04-29
SCUMM: Fix o100_videoOps subOp 0
Matthew Hoops
2013-04-28
SCUMM HE: Plug memory leak. CID 1003582
Eugene Sandulenko
2013-04-23
SCUMM: Fix football2002 field coordinates
Matthew Hoops
2013-04-22
SCUMM: Fix a bug in football's nextPoint U32 opcode
Matthew Hoops
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