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path: root/engines/scumm/imuse_digi/dimuse.cpp
AgeCommit message (Expand)Author
2008-01-01experimental change to prevent play first region with fade out if jump opcode...Paweł Kołodziejski
2008-01-01Patch #1839861 (Possible workaround for bugs related to cloneToFadeOutTrack):...Max Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-22cleanup (in particular, don't call something 'soundHandle' which is not a Mix...Max Horn
2007-07-21SCUMM/iMuse Digital: Pause sounds after loading themMax Horn
2007-06-01cleanup namesPaweł Kołodziejski
2007-06-01rename some imuse variablesPaweł Kołodziejski
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-20Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. s...Max Horn
2007-03-02Applied my own patch #1672572, after discussing it with Fingolfin. We no longerTorbjörn Andersson
2007-02-28Changed the AppendableAudioStream code to use a queue of buffers, instead of ...Max Horn
2007-02-03Removed obsolete call to Mixer::isPausedMax Horn
2006-10-21cleanupMax Horn
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-05-18Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. ItTorbjörn Andersson
2006-02-16added more asserts into imuse digi codePaweł Kołodziejski
2006-02-11Moved engines to the new engines/ directoryMax Horn