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path: root/engines/scumm/imuse_digi/dimuse_script.cpp
AgeCommit message (Expand)Author
2018-01-31SCUMM: implement lipsync for v7 gamesAdrian Frühwirth
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2009-09-23fix for bug #2820389Paweł Kołodziejski
2009-09-23not need continue checks after foundPaweł Kołodziejski
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2008-02-05silency ignored, we handle it differentlyPaweł Kołodziejski
2008-01-21moved debug logPaweł Kołodziejski
2008-01-21final fix for bug #1757010Paweł Kołodziejski
2008-01-21disabled force restore state music, it seems fix bug #1757010, at least i see...Paweł Kołodziejski
2008-01-21for debug logs for dimusePaweł Kołodziejski
2008-01-20added experimental hack to code to prevent the same start music again if old ...Paweł Kołodziejski
2008-01-19missed setting trackId while starSound,Paweł Kołodziejski
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate hea...Max Horn
2008-01-14implement special case for playing music with beginning offset where other on...Paweł Kołodziejski
2008-01-13correction fade out music times in comi demoPaweł Kołodziejski
2008-01-13added missing stoppingSequence to music transitions. still i'm not sure if it...Paweł Kołodziejski
2008-01-12refreshScripts should check for music state not sequence. it will create regr...Paweł Kołodziejski
2008-01-06Fixed compilationFilippos Karapetis
2008-01-06cleanupMax Horn
2008-01-06clarify commentMax Horn
2008-01-05Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRem...Max Horn
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
2008-01-05Let the audio mixer delete the streamSou objectMax Horn
2008-01-05When loading and before starting an iMuse Digitial track, reset it completel...Max Horn
2008-01-05Clarified some iMuse Digital code as I understand itMax Horn
2008-01-05As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ju...Max Horn
2008-01-05Use souStreamUsed to distinguish between 'stream' and 'streamSou' usageMax Horn
2008-01-01Patch #1839861 (Possible workaround for bugs related to cloneToFadeOutTrack):...Max Horn
2007-12-30atrib -> attrib; added some FIXME commentsMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-22cleanup (in particular, don't call something 'soundHandle' which is not a Mix...Max Horn
2007-06-01rename some imuse variablesPaweł Kołodziejski
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-20Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. s...Max Horn
2007-03-20Undoing my previous (upon closer review, bogus) change to IMuseDigital::refre...Max Horn
2007-03-20oopsMax Horn
2007-03-20Fix a potential race condition (leading to lockups) in IMuseDigital::refreshS...Max Horn
2007-02-15fix compile errorWillem Jan Palenstijn
2007-02-15not need this hack as smush player is no longer on another threadPaweł Kołodziejski
2007-02-03Removed obsolete call to Mixer::isPausedMax Horn
2006-10-21cleanupMax Horn
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn