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path: root/engines/scumm/imuse_digi/dimuse_track.cpp
AgeCommit message (Collapse)Author
2008-01-28Fixed typo in debug message.Torbjörn Andersson
svn-id: r30691
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-21fix debug outputPaweł Kołodziejski
svn-id: r30595
2008-01-21for debug logs for dimusePaweł Kołodziejski
svn-id: r30594
2008-01-20added experimental hack to code to prevent the same start music again if old ↵Paweł Kołodziejski
one didn't have chance finish. it's fix bug #1861704, it may fix other similiar things when seq is to null. added few changes to debug logs. svn-id: r30590
2008-01-20fix/workaround for bug #1624464, as we do not support game playing on two ↵Paweł Kołodziejski
different CDs svn-id: r30588
2008-01-19allow force flush fade track, it happen while very fast switching roomsPaweł Kołodziejski
svn-id: r30570
2008-01-19changed warning into error, to be know for sure if it still triggerPaweł Kołodziejski
svn-id: r30568
2008-01-19missed setting trackId while starSound,Paweł Kołodziejski
added more debug output, verification of jump code, it might have regressions svn-id: r30565
2008-01-19fixed support for compressed streams in dimusePaweł Kołodziejski
svn-id: r30564
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate ↵Max Horn
header files svn-id: r30550
2008-01-18Don't hardcode value for which we have wonderful and nice constants defined ;)Max Horn
svn-id: r30549
2008-01-17restore TrackId meaningPaweł Kołodziejski
svn-id: r30541
2008-01-17fixed regression in allocSlot in dimuse, that fix bug #1874045Paweł Kołodziejski
svn-id: r30536
2008-01-16forgot disable that tooPaweł Kołodziejski
svn-id: r30522
2008-01-15implement dimuse transition 12, not tested yetPaweł Kołodziejski
svn-id: r30503
2008-01-15Fixed warnings.Torbjörn Andersson
svn-id: r30502
2008-01-15back to previous way of copying stream, so it continue old streamPaweł Kołodziejski
svn-id: r30491
2008-01-15if track sound data is compressed reset data offset to beginning of region. ↵Paweł Kołodziejski
we need implement seek in stream anyway or drop support svn-id: r30490
2008-01-14implement force flush old fadeTrack. fixed trackId in new fadeTrack, it ↵Paweł Kołodziejski
wasn't set properly, caused switching regions. svn-id: r30489
2008-01-14revert last experimental dimuse change, force flushPaweł Kołodziejski
svn-id: r30488
2008-01-14experimental force flush fade track if it's in usePaweł Kołodziejski
svn-id: r30487
2008-01-14put 'break' here too, only one music in non fade tracks allowedPaweł Kołodziejski
svn-id: r30486
2008-01-14i forgot 'break' in the loopPaweł Kołodziejski
svn-id: r30485
2008-01-14implement special case for playing music with beginning offset where other ↵Paweł Kołodziejski
one stopped svn-id: r30483
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
svn-id: r30481
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
svn-id: r30475
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
svn-id: r30465
2008-01-06cleanupMax Horn
svn-id: r30284
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
svn-id: r30277
2008-01-05stop low priority sounds which we want to override immediatlyMax Horn
svn-id: r30275
2008-01-05Play SOU data instantly, not slightly delayed -> allows us to get rid of ↵Max Horn
Track::streamSou & Track::mixerStreamRunning (have not yet removed the latter to avoid introducing a new savegame version) svn-id: r30268
2008-01-05Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all ↵Max Horn
the time svn-id: r30267
2008-01-05Moved some code which was being duplicated to methods of class TrackMax Horn
svn-id: r30266
2008-01-05Let the audio mixer delete the streamSou objectMax Horn
svn-id: r30265
2008-01-05When loading and before starting an iMuse Digitial track, reset it ↵Max Horn
completely to zero svn-id: r30262
2008-01-05Use souStreamUsed to distinguish between 'stream' and 'streamSou' usageMax Horn
svn-id: r30257
2008-01-05Do not busy wait in IMuseDigital::allocSlot on *any* platformMax Horn
svn-id: r30255
2008-01-01Patch #1839861 (Possible workaround for bugs related to ↵Max Horn
cloneToFadeOutTrack): Fixes bug #1848399 and apparently also #1527274 & #1763227 svn-id: r30111
2007-12-30Fix for bug #1635361: COMI: Music fade-out broken for compressed audioMax Horn
svn-id: r30081
2007-12-02revised mutex handling a bit in dimuse :Gregory Montoir
- protected access to Track.used in startSound - removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy) svn-id: r29705
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-07-22cleanup (in particular, don't call something 'soundHandle' which is not a ↵Max Horn
Mixer::SoundHandle) svn-id: r28162
2007-06-01rename some imuse variablesPaweł Kołodziejski
svn-id: r27039
2007-05-30added comment to cloneToFadeOutTrack()Paweł Kołodziejski
svn-id: r27025
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-20Make sure Track::soundHandle is always initialize, and added a FIXME (see ↵Max Horn
also bug #1635361) svn-id: r26259
2007-03-20Fix a potential race condition (leading to lockups) in ↵Max Horn
IMuseDigital::refreshScripts svn-id: r26254
2007-03-20cleanupMax Horn
svn-id: r26253
2007-03-02Applied my own patch #1672572, after discussing it with Fingolfin. We no longerTorbjörn Andersson
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928