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path: root/engines/scumm/imuse_digi/dimuse_track.cpp
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2019-07-14SCUMM: Silence GCC memset() warningsTorbjörn Andersson
Recent GCC versions complain if you memset() a class or struct that contain non-POD data types. Get around that by either initializing the object when created, or by adding a reset() method.
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2015-09-04SCUMM: Do not reverse stereo for digital iMuse soundsMatthew Hoops
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-01-22SCUMM: Get rid of some redundant enum vals in iMuse digitialMax Horn
svn-id: r47436
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital ↵Max Horn
emulation to reverse stereo again, as it once seems to have been intended svn-id: r47374
2010-01-08Switch SCUMM from AppendableAudioStream to QueuingAudioStreamMax Horn
svn-id: r47183
2009-07-17Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.Travis Howell
svn-id: r42548
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2008-01-28Fixed typo in debug message.Torbjörn Andersson
svn-id: r30691
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-21fix debug outputPaweł Kołodziejski
svn-id: r30595
2008-01-21for debug logs for dimusePaweł Kołodziejski
svn-id: r30594
2008-01-20added experimental hack to code to prevent the same start music again if old ↵Paweł Kołodziejski
one didn't have chance finish. it's fix bug #1861704, it may fix other similiar things when seq is to null. added few changes to debug logs. svn-id: r30590
2008-01-20fix/workaround for bug #1624464, as we do not support game playing on two ↵Paweł Kołodziejski
different CDs svn-id: r30588
2008-01-19allow force flush fade track, it happen while very fast switching roomsPaweł Kołodziejski
svn-id: r30570
2008-01-19changed warning into error, to be know for sure if it still triggerPaweł Kołodziejski
svn-id: r30568
2008-01-19missed setting trackId while starSound,Paweł Kołodziejski
added more debug output, verification of jump code, it might have regressions svn-id: r30565
2008-01-19fixed support for compressed streams in dimusePaweł Kołodziejski
svn-id: r30564
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate ↵Max Horn
header files svn-id: r30550
2008-01-18Don't hardcode value for which we have wonderful and nice constants defined ;)Max Horn
svn-id: r30549
2008-01-17restore TrackId meaningPaweł Kołodziejski
svn-id: r30541
2008-01-17fixed regression in allocSlot in dimuse, that fix bug #1874045Paweł Kołodziejski
svn-id: r30536
2008-01-16forgot disable that tooPaweł Kołodziejski
svn-id: r30522
2008-01-15implement dimuse transition 12, not tested yetPaweł Kołodziejski
svn-id: r30503
2008-01-15Fixed warnings.Torbjörn Andersson
svn-id: r30502
2008-01-15back to previous way of copying stream, so it continue old streamPaweł Kołodziejski
svn-id: r30491
2008-01-15if track sound data is compressed reset data offset to beginning of region. ↵Paweł Kołodziejski
we need implement seek in stream anyway or drop support svn-id: r30490
2008-01-14implement force flush old fadeTrack. fixed trackId in new fadeTrack, it ↵Paweł Kołodziejski
wasn't set properly, caused switching regions. svn-id: r30489
2008-01-14revert last experimental dimuse change, force flushPaweł Kołodziejski
svn-id: r30488
2008-01-14experimental force flush fade track if it's in usePaweł Kołodziejski
svn-id: r30487
2008-01-14put 'break' here too, only one music in non fade tracks allowedPaweł Kołodziejski
svn-id: r30486
2008-01-14i forgot 'break' in the loopPaweł Kołodziejski
svn-id: r30485
2008-01-14implement special case for playing music with beginning offset where other ↵Paweł Kołodziejski
one stopped svn-id: r30483
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
svn-id: r30481
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
svn-id: r30475
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
svn-id: r30465
2008-01-06cleanupMax Horn
svn-id: r30284
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
svn-id: r30277
2008-01-05stop low priority sounds which we want to override immediatlyMax Horn
svn-id: r30275
2008-01-05Play SOU data instantly, not slightly delayed -> allows us to get rid of ↵Max Horn
Track::streamSou & Track::mixerStreamRunning (have not yet removed the latter to avoid introducing a new savegame version) svn-id: r30268
2008-01-05Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all ↵Max Horn
the time svn-id: r30267
2008-01-05Moved some code which was being duplicated to methods of class TrackMax Horn
svn-id: r30266
2008-01-05Let the audio mixer delete the streamSou objectMax Horn
svn-id: r30265
2008-01-05When loading and before starting an iMuse Digitial track, reset it ↵Max Horn
completely to zero svn-id: r30262
2008-01-05Use souStreamUsed to distinguish between 'stream' and 'streamSou' usageMax Horn
svn-id: r30257
2008-01-05Do not busy wait in IMuseDigital::allocSlot on *any* platformMax Horn
svn-id: r30255