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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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imuse_digi
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Author
2007-03-02
Applied my own patch #1672572, after discussing it with Fingolfin. We no longer
Torbjörn Andersson
2007-02-28
Changed the AppendableAudioStream code to use a queue of buffers, instead of ...
Max Horn
2007-02-19
Use consistent naming for the preprocessor constants used to guarantee that
Torbjörn Andersson
2007-02-15
fix compile error
Willem Jan Palenstijn
2007-02-15
not need this hack as smush player is no longer on another thread
Paweł Kołodziejski
2007-02-13
added missing MKID_BE macros
Gregory Montoir
2007-02-03
Removed obsolete call to Mixer::isPaused
Max Horn
2006-10-21
cleanup
Max Horn
2006-10-07
Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-07-14
More whitespace changes.
Torbjörn Andersson
2006-05-18
Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
Torbjörn Andersson
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-04-23
Change some uses of ScummFile to the more generic BaseScummFile
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
2006-03-03
Turn _file member of BundleMgr into a pointer
Max Horn
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-19
added experimental hook handle on 8,9 sub opcode music
Paweł Kołodziejski
2006-02-16
added more asserts into imuse digi code
Paweł Kołodziejski
2006-02-11
Moved engines to the new engines/ directory
Max Horn