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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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input.cpp
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Author
2016-05-21
SCUMM: Reduce audio header dependencies
Ori Avtalion
2016-04-14
JANITORIAL: Reduce GUI header dependencies
Ori Avtalion
2016-01-29
SCUMM: Allow Alt-x to be used to quit SCUMM games.
Johannes Schickel
2015-10-11
SCUMM: Mark additional strings for translation
Thierry Crozat
2014-12-08
SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_sc...
Robert Crossfield
2014-07-23
SCUMM: Fix Ctrl+t key code combination to affect speech mode.
Johannes Schickel
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2013-07-21
SCUMM: Fix test before running VAR_SAVELOAD_SCRIPT2 (CID 1004135)
Torbjörn Andersson
2011-11-17
SCUMM: Add code to support different keys used for skipping cutscenes in earl...
Travis Howell
2011-08-08
SCUMM: Add some HE72 differences to mouse click handling
Matthew Hoops
2011-06-21
COMMON: Move HerculesDimensions enum to SCUMM.
Johannes Schickel
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-13
SCUMM: Move class ResourceManager to its own header
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-11-16
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
Max Horn
2010-05-26
Replace SCUMM F5 dialog by GMM & add help button to GMM
Max Horn
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2009-12-23
Patch #2898445: "MM NES: Add support for original save/load dialog"
Eugene Sandulenko
2009-10-31
Add patch from Tobias, for menu keys in PCE version of Loom, with minor change.
Travis Howell
2009-08-29
Add patch #2846581 - MM C64: savedialog.
Travis Howell
2009-08-16
Introduce a better fix for the Mac OS X backspace problem by adding the worka...
Matthew Hoops
2009-08-16
Fix using the backspace key on Mac OS X in HE games.
Matthew Hoops
2009-07-23
Remove keyboard support for mouse buttons, since it interferes with load/save...
Travis Howell
2009-07-23
Simplify the code to check whether loading or saving a game is possible.
Travis Howell
2009-07-23
Simplify the code to check whether loading or saving a game is possible.
Travis Howell
2009-07-15
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
Travis Howell
2009-07-13
Fix bug #2820472 - MAZE: Keyboard input fault.
Travis Howell
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-10
Fix regression that caused F1 to trigger the original load/save menu in COMI.
Travis Howell
2009-03-23
Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI
Max Horn
2009-03-20
Include "scumm/scumm_v6.h" in some places where it is needed.
Marcus Comstedt
2009-03-20
SCUMM: Split intern.h into multiple headers
Max Horn
2009-03-16
SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ...
Max Horn
2009-03-10
SCUMM: Fix snap scroll dialog messages
Max Horn
2009-03-10
Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ...
Travis Howell
2009-03-10
Add snap scroll option from original games (SCUMM3-5), and enable for earlier...
Travis Howell
2009-02-13
Revert talkspeed changes, while still only using the game specific talkspeed ...
Travis Howell
2009-01-02
Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...
Johannes Schickel
2008-12-30
Cleanup.
Johannes Schickel
2008-12-30
Implemented FR #2475519 "Enable F1 game menu in Full Throttle".
Johannes Schickel
2008-12-25
Renamed NewGui to GuiManager
Max Horn
2008-09-17
Patch #2060517: SCUMM: engine sets incorrect talkspeed value
Max Horn
2008-07-11
SCUMM works with new GMM implementation
Christopher Page
2008-07-07
Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi...
Christopher Page
2008-06-30
Scumm sound settings can now be changed from the gmm
Christopher Page
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-01-02
Fix regression when skipping cutscenes in Maniac Mansion (C64).
Travis Howell
2007-10-28
Refactored ScummEngine*::checkExecVerbs method
Max Horn
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