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path: root/engines/scumm/palette.cpp
AgeCommit message (Expand)Author
2011-11-03SCUMM: Fix copy/paste errorsEugene Sandulenko
2011-09-03SCUMM: Fix text color bug in Indy4 Amiga outro.Johannes Schickel
2011-09-03SCUMM: Limit Indy4 Amiga specific code to that version.Johannes Schickel
2011-08-27SCUMM: Also save first used color beyond 80 in Indy4 Amiga palette.Johannes Schickel
2011-08-27SCUMM: Added some comments about special colors in Indy4 Amiga.Johannes Schickel
2011-08-26SCUMM: Add some comments to our Indy4 Amiga verb palette handling.Johannes Schickel
2011-08-26SCUMM: Fix Indy4 Amiga cursor.Johannes Schickel
2011-08-26SCUMM: Fix bug in Indy4 Amiga's implementation of darkenPalette.Johannes Schickel
2011-08-26SCUMM: Fix some range checks in Indy4 Amiga palette code.Johannes Schickel
2011-08-26SCUMM: Implement proper Indy4 Amiga palette handling.Johannes Schickel
2011-08-21SCUMM: Actually disable the setShadowPalette used in Indy4...Johannes Schickel
2011-08-21SCUMM: Disable setShadowPalette for Indy4 Amiga.Johannes Schickel
2011-08-21SCUMM: Fix for bug #3174197.Johannes Schickel
2011-06-15SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE...athrxx
2011-06-15SCUMM: fix bug #3316738athrxx
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-13SCUMM: Remove obsolete TODOMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-02-14SCUMM: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
2010-10-25SCUMM: Add patch #3093057 - MMC64: sentence/inventory color.Travis Howell
2010-10-18SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)Max Horn
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-08-24SCUMM: Change palette for C64 games.Eugene Sandulenko
2010-01-28Fix regressions in Let's Explore the Jungle with Buzzy.Travis Howell
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-11-22Add patch for Tobias, for cursor palette in PCE version of Loom.Travis Howell
2009-11-22Add patch for Tobias, for more accurate palette in PCE version of Loom.Travis Howell
2009-11-22Fix charset palette in PCE version of Loom, based on information from Tobias.Travis Howell
2009-10-26Fix charset color in PCE version of Loom.Travis Howell
2009-10-26Add patch from Tobias, for costume palettes in PCE version of Loom, with mino...Travis Howell
2009-10-26Switch PCE version of Loom to 16bit color, since it used 9bit color.Travis Howell
2009-10-21Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi...Travis Howell
2009-08-29Fix bug #2846887: "MANIAC NES: incorrect background color?" by revertingEugene Sandulenko
2009-08-24Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787Norbert Lange
2009-08-16Revert revision 43410, and add alternative fix.Travis Howell
2009-07-04Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,...Travis Howell
2009-07-01Fixed some more warnings observed on buildbotMax Horn
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-03-20Include "scumm/scumm_v6.h" in some places where it is needed.Marcus Comstedt
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2008-12-04Fix typo.Kari Salminen
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat