aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/player_v3a.cpp
AgeCommit message (Collapse)Author
2013-11-01SCUMM: Move all players to a separate "player" directoryFilippos Karapetis
There are 34 player .cpp/.h player files, so they have been placed in their own directory, to logically separate them from the rest of the engine
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-11-26Add patch #2839048 - MM C64 sound/music player, with minor changes.Travis Howell
svn-id: r46143
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-02Add patch #1692496 - Amiga indy3ega sound fixes.Travis Howell
svn-id: r26367
2006-10-21cleanupMax Horn
svn-id: r24407
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582