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path: root/engines/scumm/player_v4a.h
AgeCommit message (Collapse)Author
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-11-26Add patch #2839048 - MM C64 sound/music player, with minor changes.Travis Howell
svn-id: r46143
2009-08-01engines/scumm/scumm.cpp: terminate method is pretty redundant - removedNorbert Lange
tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell svn-id: r42980
2009-08-01refactored and commented player_va4 a bitNorbert Lange
fix waitcommand in Tfmx try making tfmxplayer compile again svn-id: r42976
2009-06-25Fixed restarting of song (hopefully thouroughly)Norbert Lange
replaced all modulos with masks swapped Paulas stereo output svn-id: r41856
2009-06-20fixed portamento-effect.Norbert Lange
Added stopping of sfx, seems like Monkey Island is pretty messy when it comes to handling sfx though. Those two changes fix the "mansion burglary" svn-id: r41716
2009-06-19Enabled signals and made ScummVM use them (they specify when a song should ↵Norbert Lange
be stopped) Cleanups in player_v4a. svn-id: r41685
2009-06-19added support for SFX by using a seperate Player for them.Norbert Lange
svn-id: r41676
2009-06-14player_v4a:Norbert Lange
Made musictimer work a bit better, merged the 2 tables into 1 svn-id: r41526
2009-06-12fixed formattingNorbert Lange
svn-id: r41482
2009-06-12Removed alot of the debug-outputNorbert Lange
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet svn-id: r41480