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author | Norbert Lange | 2009-06-12 20:10:27 +0000 |
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committer | Norbert Lange | 2009-06-12 20:10:27 +0000 |
commit | 62202a9de58aabbff1d94004cfe0f63fc5ae13aa (patch) | |
tree | d26139acf5afcd84f92843ccda08792cbd42526a /engines/scumm/player_v4a.h | |
parent | 14f1960c8fd2a012de8c800143a8c9cbed9b8afb (diff) | |
download | scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.tar.gz scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.tar.bz2 scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.zip |
Removed alot of the debug-output
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet
svn-id: r41480
Diffstat (limited to 'engines/scumm/player_v4a.h')
-rw-r--r-- | engines/scumm/player_v4a.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/engines/scumm/player_v4a.h b/engines/scumm/player_v4a.h new file mode 100644 index 0000000000..ed9bc50120 --- /dev/null +++ b/engines/scumm/player_v4a.h @@ -0,0 +1,77 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SCUMM_PLAYER_V4A_H +#define SCUMM_PLAYER_V4A_H + +#include "common/scummsys.h" +#include "scumm/music.h" +#include "sound/mixer.h" +#include "sound/mods/tfmx.h" + +class Mixer; + +namespace Scumm { + +class ScummEngine; + +/** + * Scumm V4 Amiga sound/music driver. + */ +class Player_V4A : public MusicEngine { +public: + Player_V4A(ScummEngine *scumm, Audio::Mixer *mixer); + virtual ~Player_V4A(); + + virtual void setMusicVolume(int vol); + virtual void startSound(int sound); + virtual void stopSound(int sound); + virtual void stopAllSounds(); + virtual int getMusicTimer() const; + virtual int getSoundStatus(int sound) const; + +private: + ScummEngine *_vm; + Audio::Tfmx *_tfmxPlay; + Audio::Mixer *_mixer; + Audio::SoundHandle _musicHandle; + + enum {V4A_MAXSFX = 8}; + + struct SoundSlot { + int id; + byte patternNum; + byte channel; + } _slots[V4A_MAXSFX]; + + int _musicId; + + int getSlot (int id) const; + bool init(); +}; + +} // End of namespace Scumm + +#endif |