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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-06-04
SCUMM: Properly unlock sound resources when reusing sfx slots in AD code.
Johannes Schickel
2014-06-04
SCUMM: Further cleanup in AD SFX code.
Johannes Schickel
2014-06-04
SCUMM: Further refactor AD SFX code.
Johannes Schickel
2014-06-04
SCUMM: Always work directly on Channel data in AD code.
Johannes Schickel
2014-06-04
SCUMM: Store hardware channel number explicitly in Channel structure in AD code.
Johannes Schickel
2014-06-04
SCUMM: Replace some more constants with named enum values in AD code.
Johannes Schickel
2014-06-04
SCUMM: Fix sfx resource unlocking in AD player.
Johannes Schickel
2014-06-04
SCUMM: Move notes into SFX channel structure in AD player.
Johannes Schickel
2014-06-04
SCUMM: Further SFX note related cleanup in AD player.
Johannes Schickel
2014-06-04
SCUMM: Only keep music data variable for music around in AD code.
Johannes Schickel
2014-06-04
SCUMM: Introduce symbolic names for channel/note states in AD code.
Johannes Schickel
2014-06-04
SCUMM: Slight cleanup in SFX register code in AD player.
Johannes Schickel
2014-06-04
SCUMM: Small cleanup in SFX note setup in AD code.
Johannes Schickel
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
SCUMM: Janitorial - Remove trailing spaces
Strangerke
2013-11-01
SCUMM: More renaming for players
Filippos Karapetis
Rename "player" directory to "players", and reintroduce the "player_" file prefix. This has been done after sev's request. "players/player_foo.*" is more descriptive, and avoids potential name clashes in libraries
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