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path: root/engines/scumm/plugin.cpp
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2006-06-13Add another version of SoccerMLSTravis Howell
svn-id: r23077
2006-06-09Ooops, correct orderTravis Howell
svn-id: r22993
2006-06-09Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity PackTravis Howell
svn-id: r22991
2006-06-06Add target for full versions of Blue's Birthday AdventureTravis Howell
svn-id: r22948
2006-06-05Fix detection of some HE games and demosTravis Howell
svn-id: r22933
2006-05-29Fix Commodore 64 versionsTravis Howell
svn-id: r22732
2006-05-28Moved the hack that distinguishes MM V1 demo from the full version to a more ↵Max Horn
appropriate location (so that the game gets correctly detected) svn-id: r22718
2006-05-28Use different method to detect V1 demo of Maniac Mansion, since md5 matches ↵Travis Howell
the full version svn-id: r22695
2006-05-27Backed up my own commit :/ The user did a mistake when supplied the data.Eugene Sandulenko
svn-id: r22691
2006-05-27Added new samnmax demo file name pattern. See bug #1496105: "Sam & Max Hit Eugene Sandulenko
the Road (ENGLISH/PC-DEMO V2) - Path Error" svn-id: r22686
2006-05-27snmdemo uses *.sm0/1 data filesTravis Howell
svn-id: r22669
2006-05-27Fix V1 demo of maniacTravis Howell
svn-id: r22667
2006-05-26Fix for bug #1495361 (MONKEY1 AMIGA: Error at gamedetection)Max Horn
svn-id: r22648
2006-05-16Tell people to only report the MD5 if it's a regular version of the game ↵Max Horn
(and not e.g. a fan translation) svn-id: r22495
2006-05-13Add newly discovered HE demos.Eugene Sandulenko
svn-id: r22455
2006-05-12Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also ↵Max Horn
changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941. svn-id: r22424
2006-05-08Add missing file details for HE gamesTravis Howell
svn-id: r22381
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-03Moved some code from SCUMM's detectGames function into a separate function ↵Max Horn
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314
2006-05-02Update language details for filenames of a few gamesTravis Howell
svn-id: r22277
2006-05-02Update language details for filenames of several HE gamesTravis Howell
svn-id: r22276
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
svn-id: r22275
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
svn-id: r22274
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of ↵Max Horn
getSavePath() svn-id: r22266
2006-04-30Honor the 'platform' override when choosing between game variants (this ↵Max Horn
should help fan translations of certain FM-TOWNS games) svn-id: r22246
2006-04-29* Changed the createEngine() factory function of our plugins to return an ↵Max Horn
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199
2006-04-28Report unknown MD5s againMax Horn
svn-id: r22198
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
svn-id: r22165
2006-04-25- Check if path specified for a game in scummvm.ini really exists and complainEugene Sandulenko
if it does not - Give more understandable feedback to user when SCUMM module can't find a game - Put TODO to kyra engine as their current detection scheme does not let easily tell if game data really present in specified directory svn-id: r22163
2006-04-25Files that are *not* 00.LFL or 000.LFL indicate V5+ games -> teach the ↵Max Horn
detector about that svn-id: r22159
2006-04-25Somewhat improved detection when MD5 is not available/knownMax Horn
svn-id: r22157
2006-04-23Fix loading music/speech files in HE98+ gamesTravis Howell
svn-id: r22126
2006-04-23Fix for HE games which use the generic HE variants (d'oh)Max Horn
svn-id: r22122
2006-04-23Fix access to .he3/.he4 filesMax Horn
svn-id: r22118
2006-04-23Behold, the new SCUMM detector finally has arrived. Unified detection & ↵Max Horn
engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements. svn-id: r22110
2006-04-19Some more tweaks to the (still disabled) new detection / filename generation ↵Max Horn
code svn-id: r22040
2006-04-19Removed wrong platform values from gameVariantsTableMax Horn
svn-id: r22037
2006-04-16changed comments into real commentsWillem Jan Palenstijn
svn-id: r21945
2006-04-16Ignore the 'virtual' HE entries at the end of gameVariantsTable (this fixes ↵Max Horn
an odd detector problem) svn-id: r21944
2006-04-16Fixed broken svn:keywords valuesMax Horn
svn-id: r21939
2006-04-16Removed the directory parameter from md5_fileMax Horn
svn-id: r21937
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
svn-id: r21915
2006-04-15Some more detector stub code (unused)Max Horn
svn-id: r21896
2006-04-14Possible fix for bug #1470197 (SCUMM: HE Game variants broken)Max Horn
svn-id: r21879
2006-04-13Slightly more verbose error message.Torbjörn Andersson
svn-id: r21846
2006-04-13Clarified detection filenames for HE games (removed FIXME comments).Eugene Sandulenko
svn-id: r21835
2006-04-11Re-fix the CD version of LoomMax Horn
svn-id: r21814
2006-04-11If generateDetectName() generates an empty string, that's a failure, not aTorbjörn Andersson
success. Otherwise ScummVM will crash once the game detector reaches the "generic HE game variants", which makes it hard to add non-SCUMM games. svn-id: r21808
2006-04-10More commented out stuff: added generateFilenameForDetection method, for use ↵Max Horn
by the detector; and applied various fixes to generateFilename (which is still completely untested, so it certainly contains more 'bugs' :) svn-id: r21771