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author | Willem Jan Palenstijn | 2006-04-16 14:14:22 +0000 |
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committer | Willem Jan Palenstijn | 2006-04-16 14:14:22 +0000 |
commit | 784467abfd8e00454d1700ce2cf895bbf1f41402 (patch) | |
tree | 3093e076670a96d7f94e5b9e5bd25515609d6312 /engines/scumm/plugin.cpp | |
parent | fe01f3a03f879d518f2952025aad5b724d8ad54a (diff) | |
download | scummvm-rg350-784467abfd8e00454d1700ce2cf895bbf1f41402.tar.gz scummvm-rg350-784467abfd8e00454d1700ce2cf895bbf1f41402.tar.bz2 scummvm-rg350-784467abfd8e00454d1700ce2cf895bbf1f41402.zip |
changed comments into real comments
svn-id: r21945
Diffstat (limited to 'engines/scumm/plugin.cpp')
-rw-r--r-- | engines/scumm/plugin.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp index a389972236..a4022cd83f 100644 --- a/engines/scumm/plugin.cpp +++ b/engines/scumm/plugin.cpp @@ -1144,7 +1144,9 @@ void detectGames(const FSList &fslist) { d.md5Entry = findInMD5Table(md5str); if (d.md5Entry) { +/* TODO: Exact match found, handle this +*/ } } } @@ -1155,6 +1157,7 @@ void detectGames(const FSList &fslist) { continue; // At this point, the MD5 sum has been computed but is not known. +/* TODO: Look at the file (like in Engine_SCUMM_detectGames) to further narrow down the possibilities... For names that are unique, we don't have to do much more. For non-unique names, we could at least try @@ -1163,7 +1166,7 @@ void detectGames(const FSList &fslist) { How to determine whether a detection filename is unique? Well the only names which are *not* unique are 00.LFL and 000.LFL anyway! - +*/ } } |