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path: root/engines/scumm/resource_v2.cpp
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2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-13SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its ↵Max Horn
_resource member
2011-05-13SCUMM: Add a Resource class, refactor res code around itMax Horn
2011-05-13SCUMM: Refactor how resource (types) are srepresentedMax Horn
Previously, we had a couple of arrays of size N (where N = number of resource types), one for each attribute of a resource type (such as as the number of resources of that type. Now, we have one array of size N, whose elements are a record aggregating all the attributes of each resource type.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
svn-id: r54031
2009-07-29Removed last traces of clearIOFailed. Yay :)Max Horn
svn-id: r42910
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2008-11-29Remove warnings from NDS build.Robin Watts
svn-id: r35172
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-15fixed warningsPaweł Kołodziejski
svn-id: r26506
2007-04-01Reverted my roomoffs changes (broke the Loom intro), and instead added the ↵Max Horn
constant RES_INVALID_OFFSET to indicate an invalid room offset svn-id: r26353
2007-03-31Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by ↵Max Horn
using a clever technique called 'signed ints' for room offsets (and this won't cause any regressions; any you may encounter are merely the products of a deranged imagination) svn-id: r26331
2007-02-25Add support for using disks images for Apple II version of Maniac Mansion.Travis Howell
svn-id: r25846
2007-02-25Add magic id for Apple II verison of Maniac Mansion.Travis Howell
svn-id: r25845
2007-02-24Removed the (useless, thanks to resTypeFromId) 'name' parameter from ↵Max Horn
readResTypeList svn-id: r25828
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵Max Horn
heap (i.e. _res is a pointer now) svn-id: r23922
2006-05-29Fix Commodore 64 versionsTravis Howell
svn-id: r22732
2006-05-28No need to compute the SCUMM version here; rather, verify that the SCUMM ↵Max Horn
version is already set correctly svn-id: r22715
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
svn-id: r21038
2006-02-25Got rid of the 'tag' parameter for readResTypeList()Max Horn
svn-id: r20864
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582