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path: root/engines/scumm/resource_v2.cpp
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2007-02-25Add support for using disks images for Apple II version of Maniac Mansion.Travis Howell
svn-id: r25846
2007-02-25Add magic id for Apple II verison of Maniac Mansion.Travis Howell
svn-id: r25845
2007-02-24Removed the (useless, thanks to resTypeFromId) 'name' parameter from ↵Max Horn
readResTypeList svn-id: r25828
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵Max Horn
heap (i.e. _res is a pointer now) svn-id: r23922
2006-05-29Fix Commodore 64 versionsTravis Howell
svn-id: r22732
2006-05-28No need to compute the SCUMM version here; rather, verify that the SCUMM ↵Max Horn
version is already set correctly svn-id: r22715
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
svn-id: r21038
2006-02-25Got rid of the 'tag' parameter for readResTypeList()Max Horn
svn-id: r20864
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582