Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-10 | - added initial radio chatter sfx, still not fully correct | Paweł Kołodziejski | |
- remove obsolete mixerStreamRunning track variable svn-id: r35801 | |||
2008-08-20 | - Committed Max' compressed save backseeking support from patch #2050337 ↵ | Johannes Schickel | |
"KYRA/SCUMM: Thumbnail support/improvement" - Extended SCUMM engine to support savegames without thumbnail header. (Increased savegame version to prevent saves to be loaded from older ScummVM versions) - Fixed KYRA to properly support savegames without thumbnail header. svn-id: r34054 | |||
2008-08-04 | Turned InSaveFile & OutSaveFile into simple typedefs | Max Horn | |
svn-id: r33606 | |||
2008-08-02 | Fix for bug #1945335: "SCUMM: Invalid charset id can be stored". | Eugene Sandulenko | |
Regressions possible. svn-id: r33552 | |||
2008-02-01 | Change InSaveFile -> SeekableReadStream where possible | Max Horn | |
svn-id: r30722 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵ | Eugene Sandulenko | |
saved during a dialogue" svn-id: r26987 | |||
2007-05-26 | Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue" | Eugene Sandulenko | |
svn-id: r26947 | |||
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 ↵ | Gregory Montoir | |
function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues). svn-id: r26516 | |||
2007-03-09 | Removing some unnecessary #includes | Max Horn | |
svn-id: r26044 | |||
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson | |
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727 | |||
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 ↵ | Max Horn | |
character coordinates internally, not pixel coordinates. This should fix some walk bugs, but also might cause some regressions. Watch out svn-id: r25370 | |||
2007-01-28 | Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ↵ | Max Horn | |
we use the correct font for verbs in COMI, with the correct spacing svn-id: r25249 | |||
2007-01-06 | Updated POD explanation link | Max Horn | |
svn-id: r25040 | |||
2006-05-31 | Add patch for bug #1452272 - COMI: Verb strings aren't wrapped | Travis Howell | |
svn-id: r22793 | |||
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵ | Travis Howell | |
glitches in Buzzy games svn-id: r21460 | |||
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need ↵ | Travis Howell | |
to be saved svn-id: r21456 | |||
2006-02-20 | Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce ↵ | Max Horn | |
warnings on e.g. the PS2, but may cause problems on systems that are missing this type/header. Please contact me if this causes problems on your port) svn-id: r20793 | |||
2006-02-14 | Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ↵ | Travis Howell | |
states when restoring saved game, in HE games. svn-id: r20689 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |