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author | Travis Howell | 2006-02-14 10:11:15 +0000 |
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committer | Travis Howell | 2006-02-14 10:11:15 +0000 |
commit | b796860ee80c6a1d975b93ae1f95c76d9f60d8f3 (patch) | |
tree | 3716f1db61950bc94eb1541a6221d610cb259db3 /engines/scumm/saveload.h | |
parent | d96713a8574dea95fc84f256d970cf78c913aaa6 (diff) | |
download | scummvm-rg350-b796860ee80c6a1d975b93ae1f95c76d9f60d8f3.tar.gz scummvm-rg350-b796860ee80c6a1d975b93ae1f95c76d9f60d8f3.tar.bz2 scummvm-rg350-b796860ee80c6a1d975b93ae1f95c76d9f60d8f3.zip |
Add extra costume tables (Used by HE games) to saved game. Fixes weird actor states when restoring saved game, in HE games.
svn-id: r20689
Diffstat (limited to 'engines/scumm/saveload.h')
-rw-r--r-- | engines/scumm/saveload.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index dc2c3b5262..08ecf0258e 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -46,7 +46,7 @@ namespace Scumm { * only saves/loads those which are valid for the version of the savegame * which is being loaded/saved currently. */ -#define CURRENT_VER 64 +#define CURRENT_VER 65 /** * An auxillary macro, used to specify savegame versions. We use this instead |