Age | Commit message (Expand) | Author |
---|---|---|
2006-05-29 | Remove printf() debug message that appears annoyingly in Zak256. Anyone know ... | James Brown |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-04-23 | Replaced _demoMode by GF_DEMO | Max Horn |
2006-03-19 | Add workaround for script bug in Loom (CD) | Travis Howell |
2006-03-10 | Remove unused case in o5_actorOps, which is never triggered by any game scripts | Travis Howell |
2006-02-28 | These zakTowns specific changes aren't explained and don't match original cod... | Travis Howell |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-20 | Workaround for bug #1308033 (FOA: skips single line of dialogue) | Max Horn |
2006-02-12 | Actor room is only checked in SCUMM 7+ | Travis Howell |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |